“Riddick” would maybe be an exception since they had the same actor in the game as in the movie, but otherwise?
Riddick had a silly huge pile of established talent that probably wouldn’t have been possible if it weren’t a Vivendi/Universal property. Michael Rooker, Xibit, Ron Perleman, Cole Hauser, and Vin Deisel, as well as some of the actors from the movie, and then a bunch of regular voiceover luminaries. Game developers want to be able to use that kind of talent, which is why they have to negotiate with the union.
Then there’s Halo 2, which is just silly with celebrities and, to my mind, all the better for it.
What’s funny to me is how rarely voiceover talent is trumpeted in game PR. If I had David Warner, for instance, in my game, jeeze, I’d want his name of the front of the box or something!
-Tom