The Jade Raymond fixation never ceases to amaze me: “Jade Raymond making Splinter Cell 6

That’s weird. Did Eurogamer just slap their watermark on the Ontario Ministry’s video?

Also, why do they call her a developer when she’s the Managing Director? I mean I guess she was once a developer? I don’t actually know much about her.

It’s a highly informative article:

In May Raymond said she was working on a new Splinter Cell project with the core Conviction team, but this is the first time we’ve heard it described as Splinter Cell 6.

Has this one been mentioned already

FarmVille For Dummies [Paperback]
Angela Morales (Author), Kyle Orland (Author)

* Serves as an ideal introductory guide to the wildly popular online game of FarmVille
* Walks you through downloading the app either via Facebook, Yahoo!, or your mobile device
* Details how to find neighbors and interact with them, purchase farm cash and coins, shop at the market, and choose a profession
* Highlights ways to earn ribbons, construct buildings, and become a co-op farmer
* Helps you deal with technical issues
* Author is the founder and creator of the largest FarmVille fan site

Its just about any woman in the game industry, they have the same fixation with Kim Swift, for example.

In the new video Raymond reveals 83 people have been hired. Gameplay production is “going on already”. There are concept artists, animators and audio directors hard at work as we speak.

“Within the next 10 years we plan to ramp up this studio to at least 800 people, and we’re ahead of schedule on that,” she said.
Video Game companies are making staffing plans ten years in advance? Video Game companies? Isn’t the viability of a game company notoriously unpredictable for most studios? Is there something special about this one? I expect someone to bump this thread in 2020 so we can all re-evaluate the situation, and perhaps have a good chuckle.

When the head of Softbank purchased Ziff-Davis back in the late 90s, he brought us all together for an all-hands meeting to outline his 100-Year Plan.

And he was serious.

Nobody writes obsessive articles about Christina Coffin and she’s an actual developer!

Is she hot?

I sure hope people notice the ‘s’.

Chris

Wait, which one of you thinks the Wii is shit?!

One thinks it’s shit, the other thinks it’s shite.

Thanks for posting that. It’s depressing you had that experience.

Gamers hate it, but it’s examples like that which highlight why gaming some “tyrannical” PR folk try so hard to clamp down on unofficial, non-veted disclosure. It’s so easy for things to be distorted and completely derail intentions.

Clearly not hot enough.

That was such an awesome, surreal meeting. :D

Just out of curiosity, at what point did the ZD guy see print disappearing? What an odd time to come up with a hundred year plan. It’s like some head monk assembling the monks who copied books by hand a few years after Gutenberg invented his printing press.

Thanks. If nothing else, it produced yet another link for this thread: http://www.destructoid.com/spy-party-dev-doesn-t-trust-the-press-sounds-wounded-188428.phtml

Chris

PS. When did checkers -> chequers!?

<meta>Our interleaved posts in this thread (and others) are causing too much noise.</meta>

I would start up an alt as Exchequer and post in this thread, but I’m too lazy.

Not content to talk about it on Gawker’s perfectly-serviceable sci-fi blog, io9, Kotaku posts on an impending NASA announcement.

(Previously, on Kotaku: movie reviews.) I understand the editorial direction (“We reach millions of gamers, why wouldn’t we post on something unrelated to games that most of our readers care about?”), but I can’t help but think it’ll continue to muddle their identity over time.

Forgive me if I’m getting broad and critical here. I’ve been equally baffled by Joystiq for months. With some exaggerating, this is how I’d summarize an average page of content on their site:
[ul]
[li]Financial news w/stock art[/li][li]Financial news w/logo art[/li][li]Sales figures w/word bubble Photoshop[/li][li]Trailer[/li][li]Packaging announcement[/li][li]Single preview/review[/li][li]DLC announcement[/li][/ul]

Joystiq covers the blandest information possible. And I think they do it professionally, but man, I just don’t know who can read such serious, straightforward news day after day when it isn’t interspersed by any opinion pieces whatsoever, any amount of playfulness, and so little original content, features, or criticism to break up that publisher-provided drip of assets and announcements.