Jonathan answered this above in the same way I would, which is that a) they picked quotes and a headline that seem designed to be controversial instead of informative and descriptive, and b) they didn’t even contextualize those quotes very well from the larger interview.
It’s a bummer we can’t run parallel universe experiments, but anecdotally the reaction to the full interview (which was eventually posted, link above) has been much more of a “interesting interview” type of thing, even by people initially insulted by things like the XBLIG comment, etc. No way of knowing for sure, but I’m an optimist about this stuff, I guess.
Yeah, that was a joke. I mean, I’m me, so sure, you can always say I’m fond of hearing me talk and say I’m not objective about this, but trying to be objective, I talked to the Wired guy for an hour or so about all kinds of subtle stuff about acheivements, psychology, motivation, depth, etc. If you’ve heard my GDC lecture on this topic, I did do a fair amount of research and discussed that stuff with him. He cherry-picked a single quote about how Zynga is kind of scary, or something like that. Hell, I even said pro-Zynga stuff on the phone. I mean, even if I’m an egomaniacal freak, it was still just objectively shitty journalism. Contrast this with the Gamespot piece that ran on the same topic a month later, and my comments were edited well, and contextualized correctly. It was miles ahead of the Wired piece in terms of subtlety and depth. I can find links if people care to compare them.
I would be more than happy to trade fewer positive SpyParty previews for better game journalism all around; I’d make that trade in a millisecond. I’m constantly complaining about how hype oriented the previews are for games, and I usually try to correct statements about SpyParty if something is misrepresented (positively or negatively). I think a lot of developers would rather live in a world of real game journalism and would gladly pay for that even on their own games. See, I’m an optimist.
This seems sadly true. Reading the dtoid comment threads of both the initial article and Jim’s reply to Jonathan’s post, it’s interesting to watch the commentors close ranks.
It’s also not just gamers, the misrepresentation increases with each repost, so in this case, you can look at EDGE -> CVG -> Dtoid -> Escapist, and at each step there is more extreme and polarizing editorializing surrounding the quotes, and the comments get more shrill. (The Escapist edited their article after Jonathan posted, but the original was pretty nerdrage trolling.) This is the other reason why being taken out of context is so bad, because the echo chamber tends to amplify the problem, so a large percentage of people who see the “story” only see the end of the game of telephone where “Jonathan Blow tells Microsoft to fuck off, and The Witness will be PSN exclusive”. This is also why getting people to print corrections is almost useless, since by the time it’s out and echoing, it’s too late.
Chris