You guys and the Publisher/Marketing brigade can go do your little dance of who you do or do not love all day long. That’s their job, and that’s your job.
And sometimes you’ll say things they don’t like, and they will not love you.
And sometimes they’ll offer to give you the first announcement that a title has gone gold, and you’ll love them.
And mostly you’ll dance around the edges, trying to get the advantage just enough to serve your own purposes, without burning bridges unnecessarily. On both sides.
But historically, known members of the press have been able to sit down at a table in the preconvene at GDC, surrounded by Game Developers who are talking with their peers, and the conversation continues.
That is rare in other fields.
If you want journalism (rather than just reviews), you need sources. You need to have people willing to talk to you – or at the very least not get up and leave when you try to join in.
Otherwise, the only access you’ll get to developers will boil down to communications through Marketing/PR, communications with Marketing/PR present, or through developers who have been specifically given training on how to deal with the press.
The gaming press has had a remarkable level of access – burning that for a few cheap page hits seems remarkably foolish to me.
But hey, I’m not the one who has to face going to a conference only to be a pariah, at best tolerated by professional marketing folks. And if you get a reputation for burning the developers, that’s what will happen to you.
Edited to add: Likewise, this isn’t aimed at Dave Long, it’s aimed at the press in general.