That’s the kind of binary reading that makes discussions about those situations impossible. You’re either with us or against us. Paul or Mike. Right or wrong. Black or white. Because one cannot simultaneously believe that Paul was a douche and deserved to be held accountable for it AND believe that Mike K. went a bit overboard in his responses, right? It’s like our opinions have to be toggle-switches for anyone else to comprehend them.

IMO, everybody fucked up at least a little.

Also shitty journalism, as it happens to omit that Kotaku was the one who published the guys personal email, while the PA guy just gave the guys business email. The kotaku article could just as easily been about how douchey Kotaku is for not only piling on when unneccesary, but about crossing ethical boundaries. It seems to spend way too much time pointing fingers at Reddit and PA instead of itself. Kotaku was also the one to bring up the whole steroid angle – thought that possibly could have started at reddit. Afterall Kotaku does such little actual journalism itself.

Also, from the emails, it’s pretty clear that the Ocean marketing guy was being douchey before Customer Dave brought in others. I could see the Dave fellow being in the wrong if it was a BCC for the newspapers, if anything, having it CC’d openly should’ve been a big hint to the Ocean douche to know that all emails are basically public statements, not private phone conversations. The CC wasn’t a threat, it was basically, “Am I crazy, or is this guy being a real douche”

You guys, I hear Kotaku does steroids.

In which response did Mike K go overboard? The only place I see that Mike K did anything questionable was his silly, over the top, dramatic tweet about burning down his house was and that wasn’t a response, it was just a stupid, macho statement. It wasn’t directed at Cristophoro at all. So what response is it you’re talking about where he went ‘a bit overboard’?

There are already two threads about this, can the discussion stay-- wait, you already know about them!

It being the end of the year and all, I wanted to highlight two different video journalism projects that more people should watch:


Errant Signal: http://www.errantsignal.com/blog/
At first glance this is vaguely like a less hyperactive ZP, but there’s a big difference in subject matter. Do you remember ludonarrative dissonance? Errant Signal takes that blog post and runs with it, producing critiques of contemporary games that are far different to other regular column/series.


5 Inch Floppy: http://www.gamearena.com.au/videos/browse.php/9/7047/date/
Mostly traditional video 10min game reviews. A really laid back approach is a nice antidote to typical games coverage and there’s a focus on “but is it fun?” without the typical laundry list of features.

This is totally true, although if we’re honest with ourselves, the games we release do a pretty good job of reinforcing that stereotype as well.

I have a rant I’m simmering on the back burner that I might give at GDC this year about the “dysfunctional three-way” between game developers, the press, and fans. I figure this way I can piss everybody off simultaneously.

I was actually at the VGAs this year, for the first time, after many years of watching the videos and cringing (and tweeting), and I was pleasantly surprised. It was plenty dumb and stereotype-reinforcing, as you say, but it also came across as a celebration of games as they are right now, and it wasn’t as embarrassingly c-list suckup as it was previously, or at least it didn’t feel that way (it still was, just not as much).

One telling moment for me was when the host dude accidentally said “Arkham Asylum” when he was supposed to say “Arkham City”, and I thought that was pretty interesting, because that’s a mistake only a gamer would make…if the dude never played games he wouldn’t have heard of either of them and would have just read the teleprompter correctly.

Also, LL Cool J has a lot of stage presence, even though he’s an old washed up performer…way more than will.i.am, for example. I find that kind of thing interesting and somewhat magical.

As an attendee, I was pissed that they had Deadmau5 pretend he was going to play the entire commercial breaks but he basically stopped right after the cameras cut away, and they played lame replay videos to show the audience the useless “augmented reality”.

Anyway, my high level take on this is that yes, the awards shows could be a lot better, but until the games are a lot better, it’s not going to matter much.

Chris

Your slight error makes it sound like he was anally raped. Thanks for the laughs.

IMHO both sides got something out of it. Nomad guy got to have an amazing time that otherwise he wouldn’t have had ever probably and Samsung got some good publicity stunt.
I don’t really see any wrong if both sides got good benefits. Now, if it was entirely lopsided or something then yes there’s shameful abuse, but in this case it seems good.

I’d like to see a recording of that if it’s possible for you to set such up/get it on youtube or something.

I’ll let someone else create the 2012 thread :-)

So in the past couple of weeks, we’ve seen some pretty major departures from Joystiq, Destructoid, and now Crecente leaving Kotaku. I’m guessing they’re all related in some way, and heading to some new mega-site or somesuch. Seems like The Verge is a potential destination for at least some of them, but they couldn’t possibly afford everyone at the same time like that, could they?

Then there’s the story about Chris Remo and Steve Gaynor leaving Irrational and heading back to the west coast. Gaynor will probably keep developing games, but Remo? Maybe he’s joining up with all those guys too?

I’m sure that one of the McElroys will reveal what they, at least, are doing, as pretty much all those guys do is say and write things. They’ll get around to it eventually.

The Idle Thumbs website sort of soft-restarted itself some time over the weekend and some of the feeds were tweaked, because I ended up re-downloading a bunch of old podcasts. So Jake and Chris are going to do SOMETHING with it. Don’t know who left Destructoid, as I apparently don’t follow anybody from there and the only people I know from it are Jim Sterling, that guy that thinks he’s funny but isn’t (Holmes?), and the people that show up on their video show, who I think might be Rev3 employees and not Dtoid employees (because Anthony Carboni fills in when either of them is out, and I’m pretty sure he definitely doesn’t work for the site, but he does have another show on the network), though I could easily be wrong about that.

Does anybody know if Gaynor and Justin McElroy are, like, friends or something? I don’t remember them talking so much on Twitter before, but I also don’t remember a whole lot of anything specific before, like, last week. What’s the total count of people that are in play now, anyway? I know three from Joystiq (two McElroys and Chris Grant) and then there’s Remo (and, I guess, Gaynor if he wanted to go back to writing - it’s not like he’s bad at it) and Crescente. Who else is conspicuously changing jobs right about now?

Arthur Gies left Joystiq as well.

Arthur Gies left Joystiq as well.

Wow. He wasn’t there long…

Apparently what the EICs are doing and what the other people are doing is two different things that are just inconveniently timed to be at exactly the same time. The McElroys and Gies appear to be on the same thing (inferring from Twitter, so I could very easily be wrong), and that announcement should be some time today.

Seems like a really weird idea to me to launch two major things like this at the same time, if it is two different things. I’m interested to see what happens, though. I do hope everybody’s successful. I can’t say that I actively dislike any of the people that are moving around, so whatever it is these things end up being, I’m probably in.

Relevant to the thread?


Some guys from Joystiq and the Crecente guy from Kotaku and a few others will create a new gaming site.

I have no idea how I should feel about this.

Huh. Okay. So that’s a thing. I guess I’ll add that site to my feeds when it becomes a site and not just a figment in the imagination of a bunch of dudes.

Chris Remo’s missing from that list, though, so still no clue what he’s up to.

Surprising they got three EIC. They seem to be missing a PC gaming specialist, but The Verge is still hiring people so expect that more people will be announced until the actual site launches.

Soooo… Not meaning any disrespect for the guys involved, but could someone explain to me why I should be interested in this? Guys from the two biggest control-C/Control-V sites get together to make yet another gaming website.

Are they doing anything different or exciting? One of the articles linked to above talks about a magazine-like format (and, quote ironically, compares websites like Joystiq and Kotaku to dead media formats like newspapers). But I think we’ve heard that before.

Given that they don’t even have a name at this point, you probably shouldn’t be interested if you’re not specifically concerned with the contributors that are voltronning together to form it. According to Justin, the answer to any, “Are you going to have feature X” question is YES, so I don’t even know what their eventual plan is or what their vision is at this point, because, seriously Justin, you’re not going to have EVERY feature.

What it tells me, though, is that the Joystiq podcast is basically dead, since the only name that I remember from that entire show they’re missing is Ludwig.

It took more than 6 months to for Joshua Topolsky and team to launch the Verge,and the name was only announced close to launch. I’m guessing that the technology is in place for the most part, so they should be ready sooner, but given that they all of then were on a other job last week at least two months should be needed.
I think The Verge is great site and an improvement over engadget, given that joystiq and Kotuku were using a similar model I expect that the new site will take all the ideas of the Verge and apply it to games.
In any case given the recent closures this is good news for game press industry.