So my previous post was mostly snark because I don’t have a lot of patience for “20,000 words of navel-gazing.” From another point of view, that’s 20,000 words of quality New Games Journalism or in-depth reporting or whatever. And good on you if that’s where you’re at; aside from getting cheap digs in on a nerd forum full of salty old dogs I don’t mean to piss in anyone’s Cheerios.
I should also say that I don’t have any special insight into this; I don’t know the guy, never worked or interacted with him, anything like that. I have some tenuous old professional connections (people I knew or was acquainted with, that kind of thing) with Polygon but those are worth the paper they’re printed on for sure. So don’t take this as anything more than one guy’s opinion - and a guy who’s pretty salty toward his old profession to start with.
Anyway, basically, Pitts was brought on as part of the leadership of Polygon back when Gies gutted the staff of the floundering Joystiq to set sail for the brave new Polygon and its sexy “We’re relaunching Games Journalism!” trailer (brought to you by Microsoft) and no-holds-barred attitude of being a gaming site that NeoGAF liked, or something. Like I said, I’m salty.
(Seriously, watch it if you dare. It’s a thing, if you don’t remember.)
Moving on, Pitts was features editor there and put out mad copy. But it turns out that Vox Media’s corporate benevolence only goes so far, and Pitts got the boot when the clicks were not coming in commensurate to the cost of producing the editorial.
(Taken from that GB forum link, which was originally sourced but it appears Pitts’ tumblr has been nuked.)
Throwing rocks from the gallery at those who are trying to do something ambitious is no great accomplishment. I’d rather be the one who rolls up his sleeves and tries to accomplish something inspiring, even if it may fail. Even if it won’t last.
(Yep, I’m throwing rocks from the gallery here.)
Most of the links I’m finding are dead, but Polygon EIC Chris Grant per NeoGAF:
We’re very proud of the feature writing and video work we’ve done, but producing that content is expensive and requires that all (or at least nearly all) of those pieces are smash hits. When you’re publishing two to three pieces like that a week, bringing in the audiences day in and day out is tougher than we’d imagined it would be way back in 2012. Lesson learned.
Mostly I’m just amused at the least repentant navel-gazer in the industry (barring maybe idk, David Cage? Different industry tho) getting another shot, and I decided to take a cheap shot because Polygon continues to annoy me and I wanted you all to share my pain.
I write software for a living now. It’s much better suited to my temperament. Haven’t inspected a navel in a good long time.