I linked to the timestamp where he talks about how enemies fight each other. Just thought that was funny. Since they don’t.
I had no idea that could happen in that game.
Speaking of which…
I can’t believe I had never noticed hostile humans were absent of the first State of Decay. This sounds like an addition even bigger than coop.
Appreciate you asking that. I got several minutes into that before giving up.
I recall this being a valid tactic in Dead State as well. Killed hostile survivors also join the horde, and zombies will always spawn into the map if you or the enemy go too loud.