I killed Nine Toes, it’s Bone Head or whatever that I’m having issue with.

I originally outlevelled Borderlands by doing every sidequest in my usual completionist fashion. Later in the game I discovered that the funnest way to play is to push ahead in the main quest until combat becomes difficult, then do sidequests until combat becomes easier, then back to the main quest.

Hopefully level scaling is more elegant in BL2.

Tony

In general, the first 20 levels of the game are by far the hardest, especially if you just follow the main quest line more or less and end up under leveled. You usually end up level 8 or so by the time you get to bonehead, which can be very tough especially when you’re new to the game.

Once you start getting some points into the skill trees and unlock some of the better abilities, and get some mods going the game gets much easier.

But yah, as stated above, BLs is horribly brutal about character level, one of the things I didn’t care for so much.

Each playthrough was much the same with me - Bonehead is like some sort of gate who is much more outlevelled that what the character would normally expect to be at. Going through with the sidequests will then make it trivial later.

Once you get away from the Fyrestone region, the game becomes a lot more easier, and definitely a lot more exciting because that is when the guns with the funky attributes tend to drop.

I loved the game and I also loved the two DLC I played. The Secret Armory of General Knox was a lot of fun and The Zombie Isle of Dr. Ned was amazing. Bring a fire elemental weapon and you’ll have a great time with that.

Wrong thread.

Hey! Borderlands! The first one! So I finally bumped this to the top of my backlog, quick question about items.

I got to level 10, ignored Bonehead, and jumped over to the Dr. Ned DLC. Working through those quests got me up to 18, which means I’ve basically outleveled the DLC just playing through it normally, but glancing up thread that seems normal, and not really a problem. But right at the end, I found the clap-trap who got me my pack upgrade and then led me to a red chest which had a purple level 40 class mod and purple level 40 SMG. I’ve never found any items more than a level or two ahead of me, so what do I need to do with these? Are they unique, or can I sell them with the assumption that by the time I’m anywhere close to that level I will have found something else?

I’d hold onto them. If you have the GOTY version you should have storage at Moxxies Arena I believe.

I played Borderlands 2, not quite to completion and where it shines is the quirky writing. I don’t think it does the shooting that great . I’m also not too crazy about how drastic the enemy levels affect the difficulty.

I’m playing the first Borderlands now and it doesn’t seem like there is as much volume of funny material. I’m about level 20-21, just starting the mission to meet crazy Earl that I receied from Patrica Tannis. Does it get better after this point, or should I expect about the same quality in terms of writing as the first part? Does the game do anything to make the combat a bit more fun?

The second Borderlands is a much better game. I like the first one, but I really don’t ever want to play it again. I would suggest Shadow Warrior or something like that.

I have Shadow Warrior 2 on my wish list and just waiting for it to hit around $20. It sounds like the combat it in that a lot of fun. Loved the most recent Doom.

From my recollection, one of the biggest changes between games was that BL1 was mainly told in quest text (and that wasn’t that exciting), while BL2 is chattering something goofy at you constantly while you’re working on quests.

BL1 has very little story - but what is has is the crates and weapons that will make you so so happy. I think BL1 also has some very unique classes that are quite a bit different from each other.

BL2 has the best darn story & villian and the DLC matches it very well, but when you open up a crate, most of the time it’s going to be crap and by chance you get a good one, you won’t care in after you’ve leveled another 4-5 levels and white weapons are outperforming it.

BL1 is just missions, cool settings that can be played mostly in short spurts. BL2 requires a commitment, as in 1-2 hours to get through a series of missions to get to what I would call a steady state.

I wouldn’t call Borderlands 1 bad, especially for the time, but I found the loot pretty tepid most of the time and the classes didn’t have a lot on their skill tree that made me all that excited to level up. I think BL2 is better on both counts. Also, I think both games are bad for short stints because they only save your position at fast travel points and the world respawns when you load the game back up again. This was a particular problem with BL1’s DLC, which only have one fast travel point each. I hope they didn’t repeat this in 2’s, which I have yet to play.

I played for a bit longer and then uninstalled so I wouldn’t be tempted. I have a tendency to play games beyond the time I’m having fun with it. I fell behind on the leveling curve for the main quest and didn’t feel like doing any more side quests to remain competitive. I bailed on the mission where there is a rocket tower and a machine gun tower on the way to the place I need to get to. My sniper rifle didn’t do enough damage against them - their shield would regen before I could take them out. I didn’t want to grind to be able to get by here.

Both 1 and 2, it’s incredibly important to stay on level curve. Level makes a huge difference, in my opinion far too much, and it can really make the game un-fun when you have to empty an entire clip or worse just to kill one mob.

I’ve gotten used to doing every quest in borderlands games now, even though that’s not my natural tendency. It just makes the game so much more enjoyable when you aren’t beating your head against the damage/hit point wall.

Both BL1 and 2 are pretty grindy games at the end of the day. I still find them fun enough, especially 2, to keep going. The DLC in 2 is worth the price of admission, all on it’s own.

Both 1 and 2 are weird games, they are by far the most difficult, at lower levels, until you get to about 20, then they are fun/easy until you get to end game.

Remaster comes out next Wednesday. In less than a week! Surprise!

Also apparently free for existing BL1 owners!

I guess they’re not giving up the SHIFT stuff.

The SHiFT player rewards are also coming to the game—anyone who’s played Borderlands 2 or The Pre-Sequel on PC will get 75 free Golden Keys, as well as two random new weapons when they create a new Vault Hunter. Six new legendary weapons have been added to the game, too, which you can unlock by hoovering up Golden Keys or by defeating bosses. More customisation options are being added for player characters, too, with five swappable sets of head gear for your Vault Hunter available at the start.

That’s great!

Maybe I can finally play the Borderlands 1 DLC that DRM prevented me from playing originally.