SamF7
1941
I agree with Peacedog,
Some weapons, regardless of their stats or color, just feel “wrong”. It’s really a kudo-nod to the developers that they could develop a game with so many different weapons that actually DO feel and play differently.
- I love scopes, but I’ve found with rifles and SMG’s it ruins my peripheral vision
- I LOVE large clip sizes on my rifles, but if the gun has too much kick, a large clip size is worthless.
- I had one gun that reloaded in less than a second (it had reload speed bonuses). I realized that even with a clip size of only six, with a reload that fast, who cared! The think had serious spank, to boot.
- Fire damage, corrosive damage, electro-shock…some situations require a very special gun…
For such a silly game, I’m really having a good time with it.
SamF7
That’s exactly how I feel about it. It is a very light and silly game but one with some clever, thoughtful, design angles and that packs alot of sheer fun.
Bill
1943
I agree with the sentiment that sometimes a gun just feels wrong (or right!). And I also keep a variety of weapons on hand because sometimes it’s just fun to change up my play style. As a Siren my optimal gun is an smg and some of my explosive scoped ones can be practically as effective as a sniper rifle… but sometimes it’s nice to slow down and snipe. Likewise it’s fun to run around at close range with a powerful unscoped revolver or sniper rifle. I still haven’t been able to discard the Elephant Gun for that reason, even though it’s outclassed by my other guns.
Kadath
1944
I’m nearly finished with playthrough one on the desktop so this would simply add my Soldier runthrough to level 15 onto that, so I can’t just over right whatever is there.
RepoMan
1945
I was pulled into Dragon Age briefly, but then my troubles with the 1.01 patch broke the spell, and last night somehow I found myself back in Borderlands with Hypnotoad42. Found a great Siren class mod with +34% SMG damage, +2 High Velocity, +3 Quicksilver, and – the biggie – +5 SMG ammo regeneration. So I respec’ed and now I’m combing the borderlands for more SMGs to go with my current little orange “Get sick” corrosive 18-shot-clip beauty.
It’s really fun to get to spam SMG fire like crazy and never ever run out of ammo just like a soldier, combined with Sirentastic ground-cover and tempo-control. And yet there’s the fun Tempest mod, with +3 to Slayer and Silent Resolve and +40% electrocution damage… that one would go real well with my level 3 shock artifact… decisions, decisions…
They really did a nice job of setting up two or three different viable playstyles for each of the characters. It’s impressive how much gamer-friendliness they put into this game. I’ve said it before, but the combo of:
- no weapon breakdown
- endless sprinting
- easy respec
- teleport to vehicle
…and more features I’m forgetting, all make this a very low-friction game for the most part.
peacedog
1946
Teleport between stations is big too.
rowe33
1947
I wish the teleport feature would give you a map preview of each name on the list though. With so many locations I can’t remember which is which.
TurinTur
1948
The game needs tons of little things like that, it’s a bit unpolished. Things like seeing the map and the quests list in one screen, or having labels in the exit points of the map, etc etc.
MINOR ENDING SPOILERS
Does anyone know what’s up with the little scene at the end of the game where the satellite shoots the claptrap and his eye turns red? It does the little intro-freeze thing like it does for bosses, so it kinda made me think it was a joke optional boss or something, but I can’t find anything about it.
Blaaaah - my friend’s Xbox crashed during the game’s ending, which apparently triggers a bug where you don’t get credit for killing the boss, you can’t get the quest again, and you can’t advance to playthrough 2. Now I have to put my main character’s playthrough 2 on hold until they patch it.
Pogo
1951
There’s nothing to it. There’s nothing to any of it. The story and the ending fucking suck and are obvious afterthoughts that mean all of jack and shit.
You mean: “Perfect for a sequel!”
Yeah, it’s quite nice with six rounds and reloads fairly quickly. I found a different version of the gun with my Siren from a gun chest and it only packs 4 rounds and the damage stats are a bit lower, but still my favorite pistol so far.
The only other one close was a “masher” pistol that was basically a more accurate shotgun as it fires 6 “shots” per bullet used and really tore stuff up at medium/close range.
Kadath
1955
Anyone found a way to legitly acquire the song to the Comicon trailer “Oh Lord” by DJ Champion?
The song is actually ‘No Heaven’, and you can find it on Amazon, iTunes, and probably other similar services. There’s even a Borderlands EP with the original song and a few mixes.
solomani
1957
Then use option two - save game editor. No need for direct hexedit.
Anyone else get frustrated when they find a shotgun that’s a huge upgrade for you and then find out it has 3x zoom and don’t want to use it? I can’t use a shotgun that doesn’t use iron sights, I can’t stand it, and I keep finding great shotguns with scopes and red dots and hating them.
Also, I’m getting too sentimental about guns and my inventory is getting crowded with guns that are just too cool to toss. This game needs a (BIG) bank in fyrestone and new haven to keep cool stuff, I just can’t let some of this stuff go.
/agree with the stash thing. I never use scopes on a shotgun so doesn’t bother me if its iron sight or scoped. Why do you use the scoping mechanism at all with a shotgun?
Zooming (scope or no) with shotgun improves accuracy (true for all guns), thereby decreasing spread. This gets more pellets into the target.
It’s easy to test out on a wall section. Stand a few feet back and shoot with and without zoom. You’ll find the spread pattern to be tighter. All shots stay in the reticle, which covers a smaller area when zoomed in.