Sorry if you guys already discussed this somewhere, I did a search and couldn’t find anything, I also tried the official GoW forums but typical of any official forum it’s a cesspool.
Framerate-wise the game runs smooth as silk on my system which I am happy about, however, I run into some pretty consistent stuttering similar to when your watching a DVD and it freezes momentarily. I was wondering if anyone here has any experience troubleshooting this issue or if there were any solutions that the gaming community has come up with for this problem?
My specs are: AMD 5000+, 4GB RAM, 9600 GT, Vista 64-bit.
I think the crashing is a result of a memory leak issue. The game would go silky smooth on high detail for me but then would stutter and crash after some time. Lowering graphics options fixed that for me.
from what i can glean from other posts, vsync is inherently broken in gow pc even if it is set to ‘on’ from inside the game. it still stutters/tears.
d3doverrider was suggested from rage3d forums or elsewhere as the fix and it seemed to smooth it out for me successfully. except the damn game still crashes.
I didn’t say that, though that sounds like a possible cause. Once I used the overrider I’ve seen much less stuttering, it hasn’t disappeared entirely but it’s a huge improvement.
My answer would be to move the game to the hard-drive so it won’t run off of the DVD and see if you can’t improve performance any (so yes we’re talking about getting a crack).
I have run it both with the DVD (it doesn’t seem to stream data off it so any stuttering experienced by the OP may not be due to DVD drive latency) and a legit 1:1 image made with Alcohol 120% – both situations crash frequently with the GFW-GOW executablew. The official forum mentions updating the GFW Live client and I had already tried that.
The DVD appears to only be read at the beginning as a proof-of-ownership test.
I found the game ran a lot better on my desktop with a 7200 rpm hard drive than it did on my laptop with a 5400 rpm drive, despite having pretty similar cpu and gpu. I don’t think it’s very good at precaching textures and the game tends to chug while it loads new textures. I tend to notice this most when coming around a corner or exiting a building, and it’s a slight hitch on my desktop, but a noticiable pause on my laptop.
It’s confirmed. GFWLive piece of crap causes all that crashing. Doing what the link suggests by editing that cfg makes it not crash. I can’t wait until Dawn of War 2 is ruined by GFWL Gold being used for online matchmaking.