Worth a try. Getting hard to track what is and isn’t in the collection.
Hey good of GOG to find a new edge on the market, because the old one was disappearing fast.
I guess you’re just going to input all your passwords for all your accounts and GOG will log in for you as necessary with a different UI? Can’t their competitors like Steam shomehow detect and prevent that?
Personally I wouldn’t trust any company with all my games store passwords. When they get inevitably hacked I really don’t want to have to deal with all that hassle.
Also great point that those partner sites are not going to think much of GOG paggybacking on their library authentication/ account management. This was one thing Epic did which Valve rightly took exception to if I recall?
There are ways to prevent it, though there’s always some risk of a bug that throws all precautions away.
Because it wasn’t done through the API, and it was gathered on the client without user consent. I have no idea what GOG does.
I read it as GOG establishing partner deals with the other platforms then using official APIs as Perky notes.
For instance, in the Gamespot preview I believe they mentioned that they already have a deal in place with Microsoft for the Xbox platform and hope to close deals with Sony and Nintendo soon.
They are also going to open everything up to open source user created extensions.
It will work the same way any site that lets you log in with Google/Facebook/whatever works - you get redirected to the service provider, and they pass a token back to the third party confirming your identity. GOG never sees your credentials. Steam and the rest could prevent that, but they want you to log in because they get the data on what you’re doing, and it’s another hook to keep you in their ecosystem.
Most of the way you hook Playnite to all the other launchers isn’t with entering your username passwords into Playnite directly, but to utilize other platform’s OAuth workflow to hook into each platform’s apis. This means Playnite never sees your username and password.
I’m sure GOG’s browser will work the exact same way.
Yeah, you’d have to be crazy to give up all your passwords like that.
This is a neat idea. I never installed the original GOG launcher, because why would I? But now, I will, and it’ll be one of the first spots I go for discovery. Very sharp.
Looking good. Still a gamble for them if others start shutting them out. Hopefully Beta won’t last too long.
Indeed. People who think this kind of feature involves giving all your passwords to GoG can be reassured that that’s not how OAuth tokens work. GoG will never see any of the passwords you enter. They will simply be told that you have been successfully authenticated by the other service.
I wonder if this step GOG is taking will end up killing off GOG Connect. It makes sense given the news of their profit margins. I think it is a fairly smart move and I’m glad GOG is continuing to pivot themselves in a such a way as to be different to the other stores.
It’s pretty good, actually, and a decent way to keep your games up-to-date automagically. Plus: cloud saves.
I specifically only buy games that don’t update frequently (if ever) on GOG, though.
Now, if it automagically installed bug and widescreen fixes…
A review of the beta:
I finally got access this week - haven’t had a chance to give it a try but the rollout timing could have been better. Beta announced right before the summer sale with the promise of adding people quickly on a first come, first serve basis. I signed up on day 1 and it took about 2 months to get access. My enthusiasm has waned, and if it worked well I probably would have spent more in their sale.
The problem they have is that Playnite is better and has more features. Currently they’re lagging behind on multiple fronts.
Nice review. I’m looking forward to that. I wish I could try it now. I’m especially looking forward to seeing a unified library that includes Playstation and Xbox platforms too.
I got an invite earlier this week. Just set it up. Was easy to connect to the other platforms. So far it’s a positive experience. It’s nice to almost see all the games I have on the various platforms. Right now I think all I’m missing are games from twitch.
I finally got my invite and I’m liking it so far. In the future I’d like to see a Big Screen mode akin to Steam’s (controllable with a game pad), and it would be nice if you could connect your Humble account as well. It doesn’t look like I can add my physical games through here either which is a real bummer. I have a ton of them and I play them pretty often. Steam does allow that, so hopefully GOG will implement it soon.
I do look forward to utilizing the rating and tag system to organize this mess a bit better.
There’s no centralized at-a-glance downloads status button/screen either. It’s annoying having to drill down into each game to see the download status of each one individually.