My short answer is this: yes we’re in the golden age. And we were in the golden age 4 years ago. And we’ll be in the golden age in 5 more years.
Long answer: Gaming is improving by leaps and bounds. Creativity in gaming isn’t dead at all. Old-school gamers think back fondly on all those old games they played and think it was more creative and the games more fun and, in some way or another, more ubiquitous. Or at least that the club was more tight-knit. You don’t have to go back and play too many retro games to realize that our memories of them are better than the games actually were. When we wish games would be like they were 15 years ago, what we really want is to have the games we remember, not the ones that actually were. A few of them still hold up beyond the grips of nostalgia, but even those could use some serious updating in many ways.
By almost any objective measurement, games are far better today. They look better and sound better. The interfaces are simpler or at least more refined, yet the in-game actions are just as complex (if not more so). They’re more culturally relevant, but there are still plenty of oddball games that are abstract or completely fantastical. Games are cheaper to get into (adjusted for inflation), easier to find, and easier to enjoy with friends.
In 2021, the 30-somethings will look back at the mid-2000s and remember fondly those amazing old games and think that was the best time, while others argue whether the early 2020s is “the golden age of gaming.”
The first couple decades of the movie business were marked by very rapid technological progress, and the hit movies are the ones that showcased those innovations at the expense of story (sound familiar?). They invent stunt falls and explosions, and figure out how to film a car chase, and suddenly every movie is a thinly veiled ridiculous plot to go from one stunt fall and car chase to the next. In many ways, that’s where we are with games. There’s a big difference, though: interactivity.
Because games are interactive, the rapid technological progress does more than just let us put niftier stuff on the screen. It makes the interaction better. Physics. Character animation and facial expression. Randomized worlds and full world simulations. Online play. Downloadable demos. If the goal of the game is that the interaction is fun (whether it’s because it’s visceral or immersive or outlandish or you’re thrust into the middle of a good story), the march of technological progress results in, on the whole, better games.
So yeah, this is the golden age. And every few years will be the new golden age until the rapid technological progress planes off (if it ever does). To some people, they will view the years just after that inflection point as the new golden age. To each their own.