I’d be breathing out of a tube if I pulled something like that. Sounds like a good Married With Children joke to me, tho :)
skdyer
4244
So how does this work? If they sign EA, who published the Firaxis developed Alpha Centauri, would GoG be able to sell that game? I never understand how these complex publisher/developer relationships work. Does EA still own the rights to publish that SMAC/SMAX?
Follow up question, how does one research who currently owns the publishing rights to a game? For example, even though Ubisoft didn’t originally publish Imperialism I/II I do believe they own the rights to that game. MobyGames seems to only list the original publisher not the current publishing rights holder.
There is only one thing I want out of a GOG/EA deal:

Right there with ya, Matt.
Talorc
4247
Good question on EA - I suspect they do own them still as i bought SMAC semirecently on CD and it has EA logos (plus the sub distributor Sold Out software) and dual 1999 & 2009 copyrights. So EA probably still has SMAC, with royalties back to Firaxis
As for others - well, pretty much guess. If oyu know the original publisher, you can then find out who may have bought that publisher. If someone went bankrupt, or got split up alogn the way… well!
Plus then sometimes people sell off IP they own - I belive inXile bought the Wasteland IP from EA for instance - so a GOG.com release for Wasteland might be EA or might be inXile.
It gets even harder with a licence (like D&D) - sometimes there a sunset clauses. not a big deal in the olden days when you got the sales in the first few weeks and maybe a little bit more with the gold edition or expzansion pack. So someone might have the right to publish My Little Pony games for only 10 years.
I always dreamed of the time where games would look just like that cover, which we’re just about at, when enough money and talent is used and there’s a will to stylistically try and match the concept art (c/f the latest Mass Effect, Witcher and Guild Wars titles). But with the degree of detailed interaction of a roguelike, which I guess is going to be rare when trying to capture the pockets of the mass market.
anyone had luck using a visa gift card on gog? i’ve registered the card, and also successfully added it to paypal, but neither standard card transaction nor paypal transaction will go through on gog. odd.
edit: i guess the card vendor doesn’t like poland.
Anyone ever wonder why there’s no Elowan on this cover? I did. I mean they’re not the greatest in away missions but if you have a Human (TWO of 'em), a Velox, an Android and a Thrynn, why not have an Elowan too? Are they back on the ship preparing the infirmary? WTF?
/rant
Every weekend, my fingers are crossed for an Atari roleplaying game discount, so I can snatch up Baldur’s Gate, Icewind Dale et al in one glorious cheap bundle (already got 'em in a pair of nice European DVD re-release sets; I just don’t want to have to use the disks while playing). I’m invariably disappointed and will no doubt remain so while the Baldur’s Gates sit comfortably in the top ten bestseller list.
Welp, someone called today’s new release I think:
Star Control 1 and 2
Even though I know I will never have the time to play it, I will buy this on general fucking principle. Somebody should be making money on a game this awesome.
Agreed, and I’ll do the same - it’s just that I could have sworn that Mr. Toys for Bob mentioned he’d pull down Ur-Quan Masters once it was available for sale again. The fact that it’s still up makes me wonder if he’s getting a cut or it’s just Atari (not that I have anything personal against Atari).
I know nothing about Star Control 1 & 2. Why are they awesome and why should I buy them?
Tony_M
4258
Star Control 2 is an open world adventure game with a great sense of humor, good music, and cartoony graphics that age well.
Star Control 1 is more focused on the “asteroids with special abilities” arena fighting. It was a good game on its own but its overshadowed by 2. Still fun though.
Star Control 3 was bad, hence the Trap.
Tony
I’m playing SC2 (with The Ur-Quan Masters) now for the first time. It has some charming aliens, most of the humor is amusing, and it’s got a nice pace and feel for exploration.
I can see how I would have cherished this back in the day. It’s not really grabbing me though. I felt the same way playing Wasteland recently.
I used a walkthrough for part of it. That probably takes away some of the point of the game: exploring and picking up clues. But I can’t say I’m eager to invest the time to allow the game to work.
Super Melee hasn’t clicked with me either. I mostly think about what a bother it is to try to destroy things that are zipping around me, even with my upgraded mothership or powerful alien ships. Maybe I’d have more fun playing it outside the campaign.
Don’t let me kill your enthusiasm. It’s worth checking out, at least for a few hours to understand some of the charm and humor. If you’re lucky, it might grab you at that point too.
SC2 is one of the best RPGs ever made. It’s genuinely funny and has an excellent story, it doesn’t railroad you into anything, and it’s pretty much just perfect. The only real complaint I have with it is that you can easily spend a too much time hunting for resources.
The excellent Space War-esque combat engine is trivialized somewhat by how powerful your capital ship gets with some upgrades, but that’s probably a good thing–you don’t need to be an expert pilot to play the game, and you can always use lesser ships if you want a challenge.
SC2 is one of the best RPGs ever made.
Five hundred word essay on how SC2 is an “RPG” though. SC2 shamelessly lifts a bunch of stuff from Starflight (not a bad thing), but not the RPG part. I think that “action adventure” is a better genre.
So, Ur-Quan Masters … ?
This is the head-scratcher. There’s no point in buying either of these games with UQM out there, unless a)you’re some weird completionist (raises hand) or b)you want the disk images to run in Linux DOSBox.