I feel pretty confident that ToME is firmly one of major roguelikes. I am assuming we have players here. My favorite roguelike has been dungeon crawl stone soup, but now I am stepping into ToME in a big way. I don’t personally mind a few minor spoilers in the way of tactics or class unlocks. I’ve known of ToME since V2 when it really was Tolkien based but never had devoted a lot to it. Version 4 is entirely different.
For those unfamiliar, ToME could be described as a typical fantasy roguelike. A pretty boring description that does a great disservice to the amount of development and effort that has gone into it over the years. Unfortunately the world is inundated with quite a few unremarkable typical fantasy roguelikes ToME has a lot of craft that makes it very noteworthy and ToME stands proudly with the likes of Nethack, ADOM, and Crawl.
The shear volume of content in ToME and its UI efforts is what intrigues me so far. I am curious what other players find interesting.