The thing that kills me is that mission where they’re like, “Go get some parts from the converter.” You get this mission from like, the 4th person you meet in the game.
You go there, and there’s some weak dude who cries about how the mutants are always showing up and he’s too weak. Ok, whatever. You’re tough and will deal with it.
You go there, and instead, there are two infinity level dudes in crazy power armor with laser rifles and some kind of turbo-death-hammers. Better yet? The encounter is started by a cutscene, where you cannot sneak up on them or around them, but instead has your dude walking right up to them. Cut scene ends and they are already on top of you. They one-shot you. Indeed, either ONE of them would be too tough for you to take on, but hey, here’s two of them.
It’s not some huge deal I guess, I just said, “F that S” and I’ll come back later at some point. But it’s kind of needlessly fucked up, since you are specifically directed to go there at a point where there is really no chance you could survive the encounter.
Oh, another great thing… periodically you get in duels with NPC’s. These are triggered by the end of a conversation.
How this goes down is that you are talking to them, and thus you are about 1 foot from them, with your hands empty. As soon as the conversation ends, the NPC’s always pull out a sword and immediately attack you. Like, IMMEDIATELY. You don’t have your weapons out, and you are right in their face… so this normally ends with you taking a large chunk of damage immediately.
Bear in mind, even with all this, I’m still digging the game. It’s still fun to run around and explore.
It’s just that the game is not super friendly to the player.
Yeah, it’s a karma system. “Cold” seems to be a measure of how evil/emotionless you are.
There are specific skills you can get, which give you bonuses if your cold level is in a certain range.