GRAFT - the latest of the Harebrained Schemes

Well, it seems they aren’t quite dead yet.

Here’s the blurb (I admit, it’s a copy/paste from Steam)

About This Game

There’s an old story, so old it was old when the Arc was first built. The hero Theseus’s decaying ship is replaced, piece by piece, until none of the original parts remain. Is it still the same ship?

GRAFT splices together tense survival horror with a dark RPG experience in a thrilling new adventure from the developers of BATTLETECH and the Shadowrun Trilogy. Explore a dying world haunted by darkly fascinating characters and nightmarish monsters as you delve into the mysteries of the Arc. Tear pieces from your enemies to transform yourself into something new—something capable of surviving the horrors that prowl around you. Every Graft brings with it some piece of its previous owner’s identity, changing more than just your physical body.

You are the Ship of Theseus. Who, or what, will you be when you escape?

POST-CYBERPUNK HORROR

The Arc is dying. You must escape.

Once, it hung in the sky like a jeweled moon—a continent-sized station filled with biomechanically enhanced citizens, all working toward some greater purpose lost to time. Bodies were replaceable, resurrection assumed.

Now your city—one of the last—has fallen, swallowed by the encroaching darkness of the station’s slow death. Beyond its walls you find yourself in the Arc’s decaying superstructure, where both power and light are precious resources.

But the darkness isn’t empty. It only feels that way at first.

DELVE INTO A HAUNTING WORLD

The Arc is packed with powerful and unsettling wonders, if only you can live long enough to extract them. Master forgotten technologies and unearth secrets as you traverse yawning chasms, self replicating labyrinths, and techno-catacombs in search of a way out.

A DARK RPG EXPERIENCE

You are not the only survivor in the desolation. Form fragile alliances and build them into deeper relationships. Of course, anyone still living is likely both dangerous and treacherous, and that includes you. The choices you make will shape your journey and decide the fates of those you meet.

TENSE SURVIVAL HORROR COMBAT

Ancient feral experiments, strange abominations, and ruthless agents of a mad AI stalk you. Use the tools in your growing arsenal as you fight through the horrors in a visceral new twist on classic survival horror combat. You will need to pick your battles and manage your resources carefully in order to escape the Arc alive.

TRANSFORM TO SURVIVE

Your changing body is your most powerful weapon. Augment it with Grafts and build out your abilities according to your own strategies. Each Graft you rip from a fallen foe or find hidden in the recesses of the Arc is one more deadly tool in your expanding arsenal.

But there’s a catch, every Graft carries with it some small piece of its previous owner… and now they are a part of you.

A METAMORPHOSIS OF SELF

With each Graft, strange cravings and half-glimpsed memories flood your system. Now you remember the hot breath of a lover you never touched. Now you find yourself suddenly obsessing over cruel and sadistic impulses. Now you remember the monotony of an endless solitary confinement.

You must choose what each of these fragments means to you, and you must live with the consequences of each choice.

Who, or what, will you be when you escape?

So, at least the theme is a bit more enticing that the last attempt, and the gameplay element of having a cyberpunkesque RPG where switching out body parts also means picking up personality traits of the former owner is an interesting concept, at least.

Of course, there’s still the technical side of it, and then there’s the “traipsing through a derelict space station full of slavering monsters” shebang that has been done quite a few times before, but I remain cautiously optimistic that this here has potential.

More in the vein of Shadowrun then? Should be great…

Sounds like Cogmind - which is good! Glad HBS are still making a fist of it.

I guess I got on HBS’s mailing list when I backed Shadowrun:HK way back in the day. Their email about Graft is a little different than the Steam page. They cheer that they’re now indie again, yet they certainly don’t mention anything about lighting lamps or having been in league with Paradox.

POST-CYBERPUNK SURVIVAL HORROR

Hey Everyone,

It’s been a while! In case you hadn’t heard, we’re 100% indie again. And now we’re bringing the passion, heart, and skill we have brought to our earlier games, like Shadowrun and BATTLETECH, to our new game, GRAFT.

You can catch our announcement trailer right here.

GRAFT key art showing arm attaching

We would love it if you’d wishlist GRAFT right now on Steam or Epic! In today’s crowded market we need your help to build the game’s discoverability throughout development.

WISHLIST ON STEAM

WISHLIST ON EPIC

By wishlisting and sharing the news about the game, you’re supporting our return to indie dev. Thank you!

Concept Art. Sci Fi futuristic city with a green pit in center.

ABOUT GRAFT

GRAFT continues Harebrained’s tradition of crafting dense and narratively rich worlds, full of compelling characters and impactful choices.

GRAFT is a post-cyberpunk survival horror RPG set on a vast, dying space station. Explore a world haunted by darkly fascinating characters and nightmarish monsters as you search for an escape. You will survive by grafting, literally tearing pieces from your enemies to transform yourself into something new—something capable of taking on the horrors that prowl around you.

But there’s a catch, every Graft carries with it some small piece of its previous owner… and now they are a part of you.

Who, or, what, will you be when you escape?

Screenshot-not final gameplay. Botched moving in on player.

As always, thank you—we appreciate your help getting the word out and we can’t wait to show you more as we continue to develop this exciting new game.

GRAFT-fully Yours,

Harebrained

Concept Art-The Trench with fighting

So, basically, it looks and sounds a lot like Colony Ship: A Post-Earth Role Playing Game. Even if Graft isn’t necessarily set on a dying generation ship, just a dying space station. There was a lot that I liked about Colony Ship, but what I liked the least was probably the survival-ish (high difficulty, few resources, scary deadly bad guys) horror elements. I hope Graft will be fun, and then I just wish they could get the rights to Crimson Skies again*! Just imagine, Harebrained Schemes doing a dieselpunk globehopping tactical RPG game… oh.

* by “getting the Crimson Skies rights again”, I guess I mean that Jordan Weisman can get them back. I assume he’s still with Harebrained but maybe that isn’t the case.

I’d have liked it more if that was what they did, but I do wonder where the IP ended after they split from Paradox.

Still with Microsoft I think, so, who knows, at the very least Obsidian’s CEO is a big fan of the setting, so, maybe that’s where it’s heading.

I like that concept (and reference!). I’m not really a fan of horror, but I might take a look at this regardless. We’ll see.

Yeah I don’t believe Harebrained ever owned the Shadowrun or Battletech IPs, they just had some connections (given the prominent ex-FASA dudes running the place) to license them. So in theory they could still get those or Crimson Skies…but it’s quite likely that Microsoft would currently prefer to use those with any of the multiple RPG-specialists they’ve bought in recent years.

Or, perhaps a Flight Simulator spinoff. A man can dream.

Rights to FASA properties always seem like a horror show, and it’s a real shame that Harebrained Schemes were prevented from doing the “obvious” thing, more Battletech. Their game did usher in a revitalization of the traditional game, which went on to do great on Kickstarter campaigns, and the storyline is progressing from where it last was, with books coming out again, all of that.

But Microsoft has so many game companies now, if they see value on the IP’s, probably won’t be lacking in people to work on them…