Griftlands entered Early Access today (yay) but only on the Epic store (boo).
It got a complete content rework (huh) from an open world RPG-ish thing (aww) to a more long roguelike experience (hmm) with strong Slay the Spire influences for the combat (Hell yeah! All the Slay the Spire dislikers can burn in hell - this is a great decision you plebeians).
The different player characters will have different story-quests within the game world. You meet lots of NPCs, making friends and enemies that will interact with you along the way. Characters can die and change in other ways. You gain bonuses and penalties and people will actively help or hinder you, including taking part in battles.
There are two kinds of those, actual punchy battles and negotiations. They have separate decks you each manage Slay the Spire like.
Cards can be upgraded within a choice tree (for instance reducing cost or increasing damage for an attack) after being used a number of times.
You have a choice of quest paths and you can’t do everything in a run. Some quests are combat focused, some are negotiation focused. Many have options for both as alternative solutions or to make the other easier (you might complete an optional negotiation to convince an enemy to not participate in the following battle for instance).
Fights themselves are very Slay the Spire like (but a bit spruced up) for battles and feature more strongly modified version for negotiations.
Besides cards you collect a variety of implants in a limited number of slots that work like Slay the Spire relics.
Combat almost always gives you the option to spare enemies after they surrendered or kill them, with various effects.
As you walk around the game world there are various minor events and random encounters while you do quests.
Mechanically this game seems very complete for a Klei Early Access title. They are lacking more on the content side. Historically Klei has been unprecedentedly exceptional with their EA handling. Griftlands has the usual ingame update timer and will receive notable updates every couple of weeks.
Random youtuber’s EA Let’s Play: