So, as promised, I tried out my Sorceress with the controller just now. I played for about an hour. It was rough going at first. Unlike the Dual Guns and the Melee, there’s no obvious control scheme for the Sorceress.
Let’s see, I walk into the middle of some enemies and freeze them using Flash Freeze, and then use Frozen Meteor, Devestation (bunch of meteors), Fireballs, And Calidor’s Tempest (basically an electric Nova spell) to kill stuff.
So I tried assigning Flash Freeze to the A button. I tried Devestation on RT. I tried the Frozen meteor on LT. Fireball on B, Tempest at X, and the Defensive move Mirror of Ecteblahblahblah on Y.
The only one of those that felt ok was Mirror of Ecteblah on Y. None of the rest of that felt good at all.
But after swapping different moves, I finally got a combination that feels great.
The most common spells, Fireball and Meteor on A and RT.
Next most common spells, Flash Freeze and Tempest on B and LT.
And Devestation on X.
Finally it feels intuitive and right.
It’s interesting playing this Sorceress again. Compared to the Purifier, she’s sooooo much more vulnerable. If something touches her, she loses half her health right away. But then again, she kills stuff so fast. Things die left and right almost instantly. But man, if they touch me, they can kill me. When Blast Shield activates, that helps. When Turtle Shell activates that helps. When a couple of other things that activate when I get hit come on, they all help a little. But I still die really fast. I just have to concentrate on killing stuff faster, and I do okay.
It will be interesting playing my Battlemage later. Since a Soldier is such a badass at staying alive, combined with an Arcanist being a badass at actually killing things. I’d think a Battlemage could potentially be the best of both worlds.