Me too. Anyone heard recent rumors about when the XBox version will come out?

Figures, last week of March.

http://www.grimdawn.com/forums/showthread.php?t=81375

Oh cool. I haven’t found the release date in that post yet, but I love the part where they say they’ve given expansion information, including items to the creator of GrimTools. I’m going through GrimTools right now, looking at this new Oathbreaker class. Very cool! It’s about time another class got to make good use of the shield. Looks like it’s a strength class, each point in Oathbreaker gives +5 Str, +3 Cunning + 3 Spirit.

March 27. $16.

Starts making plans to level an Oathbreaker while watching NCAA basketball

Alright, I’ve got the starting plan for a Warlord. Oathkeeper + Soldier who uses shield.

https://www.grimtools.com/calc/Q2z7jzaV

Edit: Added the devotion tree too. Interesting new additions in there. No big devotions regarding shields, but a couple of small ones.

I want a sword and board character, so just may copy you. I need to dive into the tools before the 27th.

I suppose I should listen to you and try it with a controller finally as well. Have to admit I love D3 on XBox.

As others said above, I’ll probably double dip on this on Xbox. My only hesitation there is that I’ve already sunk so many hours into this game, and probably many more to come once this expansion comes out. So buying the Xbox version will mean even more hours. Maybe I shouldn’t.

Controller is vastly superior in this game. It’s a bit weird to get setup right, but once you do, it’s really really good.

Wait - controller on PC? Please give tips on getting the ‘setup right’, because this sounds very awesome! Using a controller does not spring to mind for me with these types of games normally.

You need to get to the skills menu, and then assign skills to buttons and triggers (this includes default attacks). First time I tried, I didn’t realize nothing was really assigned to start and @BrianRubin had to straighten me out, lol.

Gamepad works very well in this game as people have said. Really the only catch is that free targetted spells or ground targetted playstyles are pretty much a no-go. Plenty of other valid strategies to use though. Just kinda sucked for me that when I started the transition that was precisely the type of build I was playing.

Gamepad support in GD is quite good, miles better than TL:Frontier sadly :(

What is TL Frontier?

That’s my main concern, my last character relied heavily on marking the the ground with spells (can’t think of the game’s term for it). It worked fine in D3 though, it seemed to place those kind of spells in just about the right place most of the time.

There may be a few builds where it isn’t as good, but I played quite a few different characters and had no problems really. I’m generally not a controller guy for games like this, as I love my keybinds, but it does work really well. The “setup” is just a bit weird to get used to, how you assign skills etc can be a bit confusing until you get the hang of it. The other nice thing about controller with GD is that you can switch instantly between controller and KB/M and back again. I keep all my perma buffs on a mouse triggered hotbar for instance, as soon as my buffs are done with the mouse, doing anything with the controller with switch back to it, it’s fairly awesome.

It’s certainly worth a try at the very least.

I just started playing this with the grim quest mod and had never really gotten into the original grim dawn game before. I took a bounty from devils crossing, but I have no idea where this bounty monster is supposed to spawn. Is there a way to find out? I think when i took the quest initially it mentioned some area, but I forgot and can’t seem to find a way to bring it up again.

The bounty table quests are unlimited, so can be cancelled a new one requested and it the quest text should point you to the right place

It should tell you the name of the monster you’re hunting. Go online and search for that name. Online you’ll find a more detailed description of where the monster is. In the game itself, they give a more general vague description that he could be in this area, this area or this area. It takes forever to track her down like that. Just Alt-Tab out of the game and look online for the name, it’ll save you a lot of time.

I’m guessing Torchlight Frontiers. An upcoming F2P online take on the Torchligt games.

Just beat a Normal Veteran play for the first time, Solider/Shaman. I admittedly didn’t really understand a lot of the (re)spec’ing possible until finishing and then taking a look at some posts here/elsewhere. While I’m not jumping right back into the next level, I am looking forward to experimenting a bit more with the first DLC after dabbling a bit elsewhere.

Besides all of the great optionality, graphics, etc - this game also is excellent with pacing. The timing between portals, per act, etc are all a really great fit with how much gaming I like to do per session, how long before I start to bore of a certain aesthetic, story, etc. At 16 hours for a veteran difficulty playthrough it was just perfect, and notably better than the impossible slog of most RPGs that require dozens more hours for the first playthrough. This pacing/length make me really look forward to experimenting in additional playthroughs.