DeepT
3163
In the reign of terror mod:
Is there a way to unslot my merc from the medal she is attached to? I know the weapon smith has the thing where you can remove enchantments or recover the item, but that isn’t letting me recover the merc.
Also, is there a way to respec your character at some point?
I can answer this one! (I don’t know the answer to the merc question, I haven’t tried yet). To respec, look around town. Each town has a place where you can respec. In the first village it’s by the sorceress Akara or whatever her name is. It’s the same symbol as in Grim Dawn.
Mercs cost 10-20k i think, and there are multiple types. By the time you have money to buy a new one you will also have a far better medal to attach a new merc to.
With several of my friends reconnecting lately over Grim Dawn, I’ve joined them the last few days for a few rounds of Hardcore crucible in regular old Grim Dawn.
I’ve been trying to make a couple of different Mage Hunters. That’s an Infiltrator + Arcanist. For one of them I wanted to concentrate on the Flamethrower ability that the Infiltrator has, and ignore the dual gun side of the Infiltrator for once. And for the other one I wanted to make a Enrique Panenieto’s Magic Missile build. Both characters concentrating on magic only. It’s been pretty fun so far, even at low levels.
The thing I’m still undecided on in both builds is whether to include any Word of Pain in that equation. Theoretically Word of Pain is pretty awesome if you can get it’s 3rd enhancement (Death Sentence), which lowers Pierce, Aether and Chaos resistance. But my character personally is not going to concentrate on Pierce Aether or Chaos damage in each case, so I’m a little torn on that. I suppose it could still help since we’re playing as a group. Plus I think Panenieto’s missiles actually do aether damage, so maybe that build in particular should include some Word of Pain+Death Sentence.
- resists is pretty huge, and should be taken whenever and wherever you can get it, doesn’t matter if it’s only 1 of 3 skills it effects etc. -resists does way more damage than it feels like it’s going to because of the way damage is calculated in GD. Those global -% get really huge the higher all the numbers get.
If you have to choose between a skill that say…adds 85% damage, or one that has a -30% resist, the resist will end up doing wayyyyy more damage at mid and high levels.
Multiplication is better than addition. Even better, increasing your coefficient by manipulating the denominator in which it’s calculated can be shockingly powerful.
Oh sure, bring your fancy book learnin into it…
I hate how you have to name characters before they become a particular class. So I was fiddling around in Grimtools, thinking of making a vitality damage character and a Bleeding damage character. For the former, combine vitality damage on a Necromancer and a Shaman. And for the latter, an Oathbreaker and a Shaman. (I must say, the Shaman is like the most versatile class in all of Grim Dawn). So I named him “Petless Necromancer”, and started to invest in bleeding damage. I got to level 10 and discovered, waaaaaaaaait a minute. Bleeding Damage is going to be the Archon! Damn it. So now I’ve got an Archon name Petless Necromancer just to make things extra confusing for myself.
Luckily he’s hardcore, so he’ll be dead eventually and I can erase this mistake forever!
Do you name your dog “Labrador” too? Sheesh.
Bateau
3172
LMAO.
You owe me a new cup of coffee and a new monitor Adam 
As someone who has least 20 wrongly named characters, I can relate to this.
Only when it’s a bulldog.
To be fair, I think I’m still squatting on murder_murder_murder in Path of Exile. That name always works!
DeepT
3176
Does anyone have a good suggestion for a paring class with the sorceress where the sorceress is the primary class, ie: you are casting spells for damage. Also I would like to avoid pets (one might be ok, if there is a good taunt/tank pet).
I was thinking paladin with holy freeze, but I have no idea how well that scales. If the range is really big with at least a 50% slow, then that might work as a supporting class.
There are a ton of great ones.
- Arcanist: Mana regen, damage reduction, shield, elemental damage +, Damage toggle
- Druid: Huge health and damage adds, elemental armor, mana and health regen (combo I’m currently playing)
- Barbarian: Buffs/health pool
- Palie: A lot of different auras that you can use here, shame they are all listed as exclusive. You can achieve most of these via auras on gear that are actually much better than the Paladin class auras.
- Demolitionist: Fire fire and more fire
- Nightblade: Cold damage, cold debuffs, movement
- Shaman: Health and mana regen, Health buff, Elemental Debuffs, Heals, Lightning based
- Oathkeeper: Fire based buffs, pets, debuffs
- Inquisitor: Elemental buffs and debuffs, heals, speed, aura of censure, seal
The biggest problem with sorcs is that they are squishy, so anything that helps with defense and hit points will work well. My personal favorites are chain lightning Shaman, and my 1 billion hit point druid lol.
The Bleeding Archon I’d been leveling up went into the Conflagration and died while trying to beat the boss. Sob. Oh well, Rest in Peace Level 36 Archon (Shaman + Oathkeeper). I really shouldn’t have gone into that fight with only 14 percent Aether resist.
Dogg, you can’t be fucking around with Aether resist there or in Valbury/Malmouth.
Also the best defense in GD IMO is mobility. So many heavily damaging ground effects get lost in the visual noise. They’re much easier to pick up when you’re moving around a lot and not standing in one place generating a ton of vfx.
So is everyone playing with the Reign of Terror mod? I have to say after ignoring it a bit, I finally looked into a couple articles/videos about it and it seems pretty awesome.
Ok then Mr. Smarty Pants, what’s a good combo of classes that’s really mobile? Extra credit if one of the classes is from Reign of Terror.
I was until I started playing multiplayer with my friends again. They only play hardcore characters without Reign of Terror, so I’m back to that for now. But I still spin up my RoT characters when I’m playing by myself.
A strafe zon with either a druid or a barb is just flat out insane. Strafe is easily the best clearing skill in RoT, and it’s good enough to use on bosses as well. There are also a ton of items in RoT that add some pretty crazy move speed buffs…boots that have 56% etc.
I love my strafe zon/druid. It has a ton of hit points, the damage buff via the druid pet, and great defense with the druid elemental armor. I face tanked every hell boss with that character.