Oh yeah, the post release support has been outstanding.

I reached level 99 last night. This is the first time I’ve played an Immortal character since the big balancing patch, and it’s been really smooth leveling all the way to 99. Just one more level to go.

In the campaign, on Ultimate, I’m kind of split, I’m doing Forgotten Gods, because I want the ability to convert the set items I’ve been finding into other sets, but that’s not unlocked unless I play at least half-way through Forgotten Gods. (Yes, I know I can do this by dropping the difficulty, but I’d rather unlock it in the Ultimate campaign). Meanwhile I’ve also been doing some quests in Homestead as well.

It will be nice to put an end to this playthrough by actually finishing the game on Ultimate difficulty for the first time.

I’m also hoping that Crate drops that patch soon where you can upgrade your equipment to Empowered/Mythical through recipes. I’d love to upgrade my Praetorian Set. It’s amazing for any character, but it’s really low armor by now. I’d love to upgrade it.

did they ever tone down the environmental damage from the green ground? when i played it couldnt be resisted, and after it killed me a few times i stopped playing hardcore. but then i gradually lost interest without the hardcore elelement.

They did not. You just have to be really careful. There’s only about 3 areas in the game with green areas that you have to traverse. Most of them are optional. Once I got used to it, I haven’t had any hardcore deaths there.

thanks for the info!

Heh. Every class got skill adjustments except for Arcanist. I guess those were already perfect?

The rebalance really does make the early game much more fun. I actually died trying to clear one of those new totem thingys in the dungeon under Devil’s Crossing. Mainly because the Paladin (Oathkeeper/Inquisitor) build I found sucks early on. I have to tank everything and can’t deal with crowds yet. I usually hate going through act I Normal/Veteran, but I am having a lot of fun with it.

I just started replaying the game again after a while away. I didn’t read the update notes and didn’t realize there was a rebalance. I did notice the new statues, and those are certainly welcome. I remember there being an update that got rid of the augment shards, and that’s just awesome so far.

I created a new character, an Inquisitor/Arcanist (Mage Hunter). I’ve never used a character builder so am just plinking along making the same janky builds I always do in Grim Dawn. But that’s what’s most fun for me.

And yesterday I just discovered (after 222 total hours with this game so far) that there’s a search feature in the Devotion screen. God I’ve hated that stupid screen for so long, and this certainly helps. I’d be a lot better off if I wasn’t half blind.

The rebalance was a year or so ago, I just haven’t played it since.

Same.

I don’t care for the rebalance, because it made the game even longer to level through. Trying to get a character to 86+ was already a huge overly long slog, it’s worse now. I don’t mind them making things harder, I do mind them slowing down the leveling process even further.

I have never liked bullet sponge mobs in any game ever created. I just find it incredibly tedious.

I thought the rebalance did the opposite. This last character I went through the game with is the first one to ever reach level 100, because it was so much faster this time, compared to previous characters that had tremendous problems getting past the 80s. This time leveling through the 80s and 90s was just as fast as leveling through the 50s and 60s.

Huh, I went through with a few characters and got bored by 50ish, maybe it gets better later on.

In my experience 50ish is where you really need to start thinking about your build and have gear, skills, devotions, and playstyle that all work together or you just get outscaled by the mobs. If you’re running dink-around homebrew builds that you haven’t spent some time on, could be they’re just running out of gas.

But you wouldn’t get bored if you were just charging through everything easily? I get it you play for the end game, but for me the journey needs to be fun. I need some challenge there.


I have a weird relationship with the game right now. I don’t love my build, although it is starting to come into its own (very tanky), I want to play it when I am not playing, but something is missing. I have never liked act 1, so that could be it, is it that my character is kind of boring, or am I am just burnt out on the game?

I’ve always loved glass cannons. Instead of a slow safe drive, you’re blasting through content at breakneck speeds but it all comes apart once in a while!

I’m getting bored because it’s taking longer. Like I said, the difficulty doesn’t bother me, it’s the fact that mobs are just more bullet spongy and therefor take longer per mob to kill, i.e., it’s slower to level.

For me, I’m more interested than how the synergy of the build works out. I’m way too old to give a frig about “challenge”. I also don’t find just adding a bunch of hit points to a mob generally equates to a greater challenge, it just takes longer to kill.

GD is ultimately a very simplistic game, hidden behind some semi complex gear variables. In every build, you are generally spamming one skill over and over, having to spam that skill 15 times instead of 7 isn’t challenge, it’s just tedium.

At any rate, it doesn’t matter. Great game, I’ve put about 1000 hours into it so I certainly got my monies worth. I just don’t personally care for that particular patch, but each to his own :)

I agree, they are fun, but in all these games I eventually get to a boss with such a small room, blasting AoEs, they never work for me.

My last playthrough was Rise Of Terror but thought I’d play GD again (I’ve only fully played through Forgotten Gods once) , and went to update Grimarillion but nothing much changed since I last played.

I did find that people were recommending Dawn Of Masteries instead and gave that a go. It has the TQ and D2 and D3 classes and some new ones from a mod called Cataclysm and the classes in Grimarillion from NCFF and Zenith and lots more.