Both of the new classes seem to be heavy on firepower but light on mitigation - so they are effectively tied to synergy with classes with well established resist stacking passives. Limits your ability to get past Elite, but I’m sure it’ll be balanced eventually.
Necromancer is easily the most batshit Pokemon iteration since D2, I applaud them for that. Its pretty nuts having 14 things just charge anything that pops on he screen. I’m pretty sure I finished the whole Malmouth portion without really paying attention once on Vet Normal. Elite has been more of the same, but I know Ultimate will wreck me, there’s just no way to get over 50% unless I jump into Occult or something.
Pretty solid XPAC though, good job from Crate.