Has anyone tried GMT’s new tactical game, the Last Hundred Yards? I’ve got it sitting on my shelf, new and unplayed.
This Compass Games discussion is ironic for me as within the last 2 months I bought my first Compass game and a buddy of mine just agreed to publish his first game with them. He pitched it around and even got interest from GMT but they wanted him to make it more of a wargame (it’s a CDG about North Korea) which wasn’t really what he was going for (based on his conversation with Billingsely, you get the sense they don’t really understand why Twilight Struggle was such a success), but more importantly as I’m sure most of you know, agreeing to be published by GMT means sitting on the P500 list for 3+ years (unless your name is Herman, Jensen, COIN, etc.).
As a first time designer he wanted to get his game out as soon as possible and as widely as possible, and Compass can do that. On the flip side, as you guys have surmised, there really is no support from Compass. It’s up to you and the producer/developer that gets assigned, who at least in my friend’s case hasn’t done much. Overall it’s a pretty bare bones effort and obviously it’s shown in a bunch of their games.
That said, if the designer and developer know what they are doing, there’s no reason the game can’t turn out well. Case in point is South China Sea, the game I recently got. It’s not going to blow anyone’s socks off, but it’s a pretty tight medium-complexity treatment of modern naval combat in the South Pacific. It’s a sequel so has that benefit but the predecessor didn’t have any major issues. Evidently the developer works at the Army War College and so has used these designs in his classes. Aethetically, the maps are really nice (unmounted) and the counters are great.
I guess the lesson here is to never pre-order from Compass, but maybe let the dust settle on a new release and then reasses. Hell, I wish I had done that with Hitler’s Reich…