The layout is so different from Peleliu! For instance, you’ve got Easy and Fox company right up against that emplacement, but they’re only in steady fire hexes. Meanwhile, the intense fire extends out one hex to King company. It’s representing a gun emplacement aimed farther out on the beach to hit target tangled up in the bobwire and dragons teeth and whatnot. Meanwhile, the men who stormed up the beach can take cover in the bluff around the emplacement.
There’s nothing like that in Peleliu (or Tarawa, I don’t think). I guess because the beaches on Peleliu weren’t the main focus of Japanese defenses?
Also, what’s up with the font on the German unit designations? That is ridiculously metal. And why do some of the units have a two-digit number to the right of the NATO symbol? What is that?
Well, assuming the rules are the same as Peleliu, you’re not taking it in the next thirty minutes. Without artillery, you’ll need to attrite the depth marker with the first attack, which you’re not going to be able to do unless you get two more points of attack strength. And even then, you’ll have to hope it doesn’t get another depth marker before you finish it off with an attack one turn later. So that’s at least three turns unless you’ve got a naval fire marker or a tank just offscreen. :)
The Peleliu landed opened with tanks that could have cracked that position. I’m just sayin’. :)
-Tom