Turn Four, 1969
The Rhodesia Herald Phase
I’m detecting a theme on history repeating itself. Once again, I have the same event results as a previous turn.
Drought continues, with no new effect.
Another urban bombing in Salisbury, again with no overall effect.
Conservative members of the RF buy even more jumbo jets! This time, I needed the popularity, so I can’t complain…
ZANU factionalism continues to paralyze the terrs. The ZANU terr in Mozambique is eliminated.
The Cabora Rossa Dam in Tete changes hands yet again, as the Portuguese government pushes out the local rebels.
Radio and TV propaganda strengthens the RF yet again, pushing RF popularity to +2. A few victories managed to pull the liberals into the RF, which will ensure that Prime Minister Kane can hold power.
Despite being the same as last turn, these events have been hugely helpful. This time, I needed the popularity, and I managed to wipe a Terr off the board with no ill effects for Rhodesia.
The Politics Phase
Boring! Nothing happens this time.
Rhodesia again gets a massive influx of revenue from its population and from abroad (pushing reserves up to the maximum of $16).
I will make yet another attempt at bribing Chitepo. I need a six. I don’t get it, and it costs me $5 to attempt the bribe.
Policy Review Phase
- This turn’s policy is spirit mediums. If I initiate it, I take a popularity hit and have a chance to flip provinces with Fist markers. Because I don’t have any provinces with Fist markers, it makes more sense to take the RF popularity +1 that I get from not taking action.
All available Troopies and Foreign troops are on the board, so I don’t spend anything to put new troops in play.
The terror level remains at two, so I roll two dice and place two Terrs. I roll two 4s, which results in two ZANU terrs being placed in Mozambique. They cannot move because of Portuguese border security, and there is no one there to fight them. This could become a problem later!
- No elections this turn and no terrorism/intimidation on the map, which makes Turn 4 uneventful.
The state of the board at the end of turn four:
Turn four was quiet, but the growth of ZANU in Mozambique is disquieting for the Rhodesian Front. With the Portuguese forces bogged down in Tete, ZANU can grow unchecked. Manicaland and Victoria are currently undefended, and would be easy targets for the ZANU units should they break out of Mozambique. The Portuguese government is still strong for the time being, but starting on Turn 6 (1971), it is possible for a coup to pull Portuguese forces out of Africa, and leave Mozambique’s border undefended. Hopefully I can get some more troopies into my force pool before then!