Surprise surprise surprise! I took the plunge. Here are some impressions after playing a couple of turns of the 1914 campaign (and not reading the manual).
First of all, I love the look of the game. The map is great and the sepia-toned information cards fit in nicely, as do the faux-newspaper headlines that announce major events. Anyone that has ever played a Panzer General styled game will be able to jump right in, as combat, repairing units, and recruiting new ones is straight out of that playbook, which is fine. The big difference is that each country starts with a finite level of manpower that never replenishes, and as you get closer to the bottom of the well, the quality of your troops diminishes, so you have to be careful not to go repair and recruitment crazy.
One difference between this and PG (or the other Commander games) is that leaders are not purchased like ordinary units. They appear when certain milestones are reached. For instance, Von Hindenberg only becomes available to the Germans when a) they are at war with Russia and b) the German infantry has destroyed 20 enemy strength points (note - not units, so knocking a French unit from a strength of 10 to 6 counts as 4 for this purpose).
Likewise, diplomacy is handled uniquely. The 1914 campaign starts with Austria-Hungary at war with Serbia, and 21 neutral countries in the bleachers. Rather then sending diplomats or spending PP’s to influence them, they all react to player actions, and that’s what makes them more or less likely to enter the war. For example, if the CP player parks a couple of naval units outside of Constantinople, it increases the likelihood that Turkey will enter the war.
Research is handled a bit differently as well. At the start of 1914, you can only invest in infantry research, with the other schools (naval, aircraft, etc.) only becoming available after a certain number of turns. I’m not sure how I feel about that, since it seems a little gamey. Why CAN’T I build labs to research naval tech in the first turn if I want to?
So, right now I like what I see, but I feel I have to RTFM. The only thing I haven’t yet found is a way to see the supply situation, but it may be hidden in there somewhere.