That’s true, but picking a Black Lion skin from scraps will take an awful lot of gold, and it’s only a skin for one item. I think ANet are trying to make mount skins more of a luxury item. Since all 30 are equal to the price of one legendary weapon, all else being equal I think that’s pretty fair particularly considering how impressive some of the skins are.
Like I said before, I probably won’t be buying any myself but I think the controversy is significantly overblown. If said controversy results in a price revision by ANet or compromises on RNG (e.g. pick a license for a specific mount instead of any mount) then it’s fine with me!
Well, that’s entirely reasonable if you’re levelling or playing the story, but it gets alot easier to make gold when you’re running some of the high-level end game stuff. One piece of ascended armor or weapons costs about 60-80g to craft, to put it in perspective. If you’re that poor in gold, there’s probably much cheaper things you could be working towards that will give you a nice stat boost or cosmetic upgrade before thinking about mount skins. I wouldn’t recommend any anyway since you might get a skin for the griffon which I am assuming you don’t yet have. Keep going it gets easier!
Something else to keep in mind is that many hardcore players have thousands of gold in their account. When ANet release mount skins they have to expect that quite a few people will be buying them all without spending any real $.
But the point is that you can buy the same Black Lion skin for much less gold on the TP.
So if you have your heart set on the new War God’s sword, you only need to spend 50 gold. Or maybe you like the Bloody Prince Staff from Halloween? That’s 90 gold. Even a high end skin like a Sclerite Sword will only set you back about 160 gold.
Or instead of that Sclerite Sword, you can buy one adoption license. Which has only a 3% probability of giving you the mount that you actually want.
Yup, Living World Season 4 Episode 1 drops on November 28. Anet had said that the interval between Path of Fire and Season 4 would be much smaller than the one between Heart of Thorns and Season 3, and I’m glad to see they meant it. I’m ready and eager to play it!
I still need to do Season 1! Actually, why did they remove Season 1 and is this likely to happen with Season 2 anytime soon? Because it seems odd to remove playable content. I just did the “catchup” movie, but it’s not quite the same.
Season 1 didn’t have much in the way of actual story content. It was mostly live events not entirely dissimilar to stuff like the Mad King Halloween business, but less varied. I think enough people (myself included) clamored for something a little more substantial and permanent that they decided to do the current model of Living World seasons - and proper paid expansions - instead.
Right, that makes more sense. I vaguely remember reading about this, now that you mention it. Once I’ve finished the PoF story I’ll get started with Season 2 then. I got distracted trying to get the Skimmer achievement, one part of which involves killing a veteran water djinn on a tiny platform surrounded by quicksand and numerous irritating fiery flying things. As my combat survival strategy involves a lot of rolling, this one has been doing me in repeatedly.
So - I’ve used my lvl 80 boost for a warrior and a ranger now - I’ve been spending some time in silverwastes after unlocking my mount, but I’m kinda curious, since thats basically the same thing you do over and over again - Is there any where else my lvl 80 time would be better spent? I have no clue about masteries - have unlocked one thingie that gave me more xp while crafting, but thats it.
There’s a lot of lvl 80 content around. The HoT metas are really popular (and they can be really fun), the LS3 maps, PoF metas, fractals, raids… and you can just explore and do events in normal maps, which is one of my favorite things. There’s a lot to do.
Fractals are the dungeon things, right? I’ll be soloing, so thats not possible, same as aids - Explore is another thing I want to do, but I also would like to try the mastery thingies - They can only gain xp on level 80’s correct?
Sorry about all the questions - its a complex game!
Metas are meta-events, huge chains of events that some maps have, and most of them also give really good rewards. HoT metas (which means meta-events that take place in Heart of Thorns maps) are some of the most elaborate, and they also give pretty good rewards. The Auric Basin meta in particular gives tons of loot, and it’s pretty fun. All meta events require lots of players working together, though, so it’s better to use the LFG tool to find groups doing the metas.
Living World Season 3 maps. Each of the episodes in Living Season 3 added a map, each map with its own masteries and meta-events and resources. Some of them are really fun (Bloodstone Fen is one of my favorite maps in the whole of Guild Wars 2).
Meta-events in the maps added by Path of Fire. They’re not nearly as extensive and elaborate as the Heart of Thorns metas, but they can be pretty fun - especially the Augury Rock meta-event that you’ll find in Elon Riverlands, and the Maws of Torment meta-event in the Desolation.
Fractals are an evolution of the dungeons in the main game, but yeah, they’re dungeon-like things that require a full team of 5. I don’t do fractals much, but I plan to eventually. I tried a few times and most of those times were pretty fun.
Yeah, all experience you accumulate after level 80 will go to “training” the mastery you selected. You’ll also need Mastery Points to actually unlock the masteries themselves (after they’re fully trained), and you get those via achievements, exploration, and some kinds of challenges, depending on the area.