Yeah, it’s too bad they don’t have any time for gameplay or feature improvements.
NEW FEATURES AND CONTENT
World vs. World
Trebuchet Mastery has been added to the Ranks and Abilities tab.
Increased the damage of trebuchet skills.
Disease Cloud from cow ammo now drains supply from enemy players.
Increased the radius of trebuchet skills.
New skill: Healing Oasis—Fires a shot that heals allies and creates a water combo field.
Basic shots that hit enemy supply depots will now destroy some of the objective’s supply.
WvW Ability Points are now equal to the earned WvW rank of each character. All rank 1 characters will have 1 World Ability Point.
Liquid World Experience is now available as a drop in WvW rank-up chests. When consumed, characters receive a set amount of WXP.
Culling
Server-side culling has been removed from all PvE maps.
BALANCE, BUG-FIXING, POLISH
Achievements
The character-select screen now displays information about several achievement categories in addition to unlocked account medals.
The watch list in the Achievements panel now supports drag-and-drop functionality to organize achievements.
Additional visual and audio polish has been added to the achievements system.
General
The amount of karma granted from consumable karma items has been increased. Karma boosts no longer affect the amount of karma gained from consumable items.
The minimap and objective list no longer disappear when a character is downed or defeated.
Story
“Last of the Giant-Kings” – Korag is now flagged as a veteran to match his difficulty.
Profession Skills
Elementalist:
Signet of Restoration: The signet effect will now play at the start of the cast for this skill.
Glyph of Elementals: Removed an unnecessary range fact.
Engineer:
Flame Turret—Overcharge: The skill fact now displays the correct radius.
Elixir Gun—Elixir F: Added a bouncing skill fact to the base skill when it is traited with Rifled Barrels.
Thump: Updated the damage skill fact to more accurately reflect the damage done.
Jump Shot: Fixed a bug that caused the vulnerability applied by this skill to be unblockable.
Guardian:
Purifying Ribbon: Added a skill fact for the number of bounces.
Signet of Wrath: Added a damage skill fact.
Faithful Strike: Updated the healing fact to display the correct value. Added a radius skill fact.
Bane Signet: Added a passive skill fact and changed the knockdown fact to display the correct duration when this skill is traited with Perfect Inscriptions.
Signet of Judgment: Added a passive skill fact that is also updated when traited with Perfect Inscriptions.
Signet of Mercy: Added a passive skill fact that is also updated when traited with Perfect Inscriptions.
Signet of Wrath: Added a passive skill fact that is also updated when traited with Perfect Inscriptions.
Virtue of Resolve: Updated the buff skill fact to accurately display the healing per tick.
Hammer of Wisdom: Updated the damage facts for this skill as well as its Command skill.
Sword of Justice—Command: Fixed an issue that caused the Command skill to go on full recharge without activating properly when used without a target.
Mesmer:
Power Cleanse: Removed the range fact as it was unnecessary.
Mind Spike: Fixed a bug where this skill was checking for a boon on the mesmer instead of on the target. The extra damage will now be correctly applied when the player’s target has no active boons.
Moa Morph/Tuna Morph: Fixed a bug that caused this skill to appear unselectable while underwater.
All Phantasms: The ghostly effect on phantasms should no longer fail to show up in low graphics settings.
The Prestige: Fixed an issue that caused the blast finisher to occur at the point where the skill is cast, rather than on the mesmer.
Necromancer:
Putrid Explosion: Added an unblockable skill fact to indicate the skill’s functionality.
Bone Fiend: Updated the range skill fact to indicate the creature’s actual range.
Lich Form: Updated the skill fact description so that it doesn’t indicate it removes spectral forms.
Plague Form: Updated the skill fact description so that it doesn’t indicate it removes spectral forms.
Chill of Death: Changed the radius skill fact to a range skill fact.
Ranger:
Swoop: The charge portion of this skill no longer spams “miss” while running toward an enemy.
Juvenile Lynx—Rending Pounce: Updated the bleed skill fact to display the proper amount of bleeds.
Frost Spirit: Added a radius skill fact.
Cold Snap: Added a radius skill fact.
Sun Spirit: Added a radius skill fact.
Solar Flare: Added a radius skill fact.
Stone Spirit: Added a radius skill fact.
Quicksand: Added a radius skill fact.
Storm Spirit: Added a radius skill fact.
Call Lightning: Added a damage skill fact and a radius skill fact.
Crippling Talon: The projectile thrown will now travel the full distance when traited with Off-Hand Training.
Thief:
Infiltrator’s Signet: Updated the signet’s effect to properly follow the thief when activated.
Flanking Strike: Removed a redundant damage fact.
Warrior:
Seismic Leap: Fixed a bug so that this skill will now properly be a blast combo finisher.
Rampage—Dash: Fixed a bug that allowed the character to move further than intended.
Whirling Axe: Updated the skill fact to include a radius.
Banner of Discipline, Banner of Strength, Banner of Defense, and Battle Standard: Updated these skills to properly display their duration. Battle Standard now displays the casting range of the skill.
Banner—Sprint: This skill will now properly strike a target when it reaches the target while underwater.
Kill Shot: Fixed a bug so that this skill will no longer drain the energy of a target that reflects it.
Racial:
Asura
Pain Inverter: Replaced the range skill fact with a radius one to more accurately reflect the skill’s function.
Structured Player vs. Player
Minimap is now always centered and cannot be panned or zoomed.
Secondary objective icons for tournament maps have been repainted for clarity.
Map art for tournament maps have been repainted for clarity.
Downed icons no longer overlap profession icons.
Spectate camera icons no longer steal mouse focus from capture point icons when not visible.
Profession icons are now a fixed size regardless of map zoom level.
Player icons now show names in their tooltip.
Removed the capture point text from the map.
All capture point icons now properly show their name in the tooltip.
World vs. World
The Outnumbered buff now provides a 25% boost to all WXP gained.
WXP rates have been increased across the board. All activities that award WXP should now reward much more.
The Siege Decay buff is no longer visible to hostile players.