Dude that sword is made out of space.

I wanted the Shortbow that shoots rainbow unicorns. That thing is awesome!

Legendaries are out of reach for me, too. But there are plenty of other cool things you can craft that don’t take quite as long. For instance, I spent about 4-6 weeks putting together Light of Dwayna. The Anomaly is pretty rad, maybe I’ll start that next. Or maybe Vision of the Mists. Many of the weapons require an Eldritch Scroll and are listed here.

As a bonus, a lot of those items are actually less commonplace than legendaries.

Some of those are pretty cool looking, actually. Aether is a good-looking shortbow…it doesn’t shoot unicorns or anything, but it also doesn’t require a 2-year grind.

I didn’t actually even know about these weapons…I’ve just been slowly working on an Ascended set of armor for my Thief. Were they added in a patch or something?

Damn, I’ve been holding off not buying GW2 because I don’t have the time but this sale I think is going to be what pushes me over the edge.

I know nothing about how these weapons are obtained. How do you get them?

Grind hard.

I’m not max level… but what do I even grind?

You craft them in the Mystic Forge. The recipes are in the wiki page that I linked.

For instance, if you throw an Eldritch Scroll, a Gift of Light, 100 Mystic Coins, and 250 Ancient Short-Bow Staves in the Forge, then Aether will pop out. Some of those components (eg Gift of Light) will have to be crafted separately with their own ingredients, but in the wiki page for each item there is a link to the final tally of “base ingredients” that you will need to gather or buy.

It looks about as hard as grinding out a piece of ascended armor. You’ll need 50 spare skill points to buy the scroll, but the major hardship looks like having to run dungeons and/or fractals a bunch of times.

Not all of them require dungeon or fractal tokens, though the gold rewards from dungeons always help if you plan on buying materials.

Also, most of them require lodestones, which are hard to find in open world.

Since I never got a character beyond level 32, adding more levels would probably discourage me from jumping in again. The expansion is probably aimed more at current players than former ones like me, though.

After thinking about it, I’m not even level 20, so all the weapon stuff is a long way off.

If any MMO is going to buck the trend of increasing the level cap for an expansion it would be GW2. I actually think a level cap increase would be pointless and pretty disappointing. I’d be much happier with them just carrying on with adding new zones like Dry Top and the Silverwastes with their own cool rewards.

A new class and weapon along with opening up some new weapon choices for existing classes would be nice, too. But really I’m hoping the “expansion” or whatever it is allowed them to make some nice quality of life changes while they were at it. Possibly a build swap like WoW has that lets me save gear sets and traits, customized action bars where we can put consumables instead of going through the inventory, and a hero panel that remembers what freakin’ tab I was on so when I close and reopen it a second later I don’t have to go back and find the right tab again.

And more Quaggan backpacks.

To ghet a legendary you grind gold to buy a precursor, cause you can’t rely on it dropping cause drop rates are so low, I have almost 4000 hours in the game and have not had 1 drop. Then once you buy a precursor you grind endless amounts of top tier mats to actually make the legendary.

Twitch stream has started. Pre-show is currently running, with the announcement scheduled in about fifteen minutes!

-Tom

Well, the music sounds good.

Huh. Jungle settings are usually pretty meh, for my tastes anyway.

Flying? Is that flying I see?

Hmmm. No increase in level cap. They’re going for more depth. Masteries, new professions, etc.