Maps like that would be nice, and the target audience for the game would likely grok them. Step 8 of their roadmap, the “Expanded Campaign” sounds like it may have higher-level command structure, but I don’t know. I’d like better control over the supporting units (like "Hold this ridgeline until you take 50% casualties or come under artillery fire, then fall back to here), but I’m not sure how far they are going with that.