Gwent: The Witcher Card Game


#21

Register for beta

Is GWENT a free game?
GWENT is a free to play game offering optional in-game purchases.

What are the platforms you will release the game on?
The game is expected to release on Xbox One, PC and PlayStation 4.

When can I play the game?
The Closed Beta will launch in September 2016 for Xbox One and PC, later to expand to PlayStation 4.

What’s the release date?
We plan to go out of beta when the game is feature-rich, polished and tested sufficiently. Consequently, we’ll launch when we feel we’re ready to give you a game that rocks!

How can I sign up for the Beta? When will the Beta launch?
To apply, simply visit playgwent.com and sign up. After we launch in September 2016, and if you’re selected, we’ll send you an email with detailed instructions on what to do next. Please keep in mind that we send out invitations in waves based on internal testing criteria.

Why do you need to beta-test GWENT… after all, it was already present in The Witcher 3: Wild Hunt?
While the core of the game remains the same, GWENT: The Witcher Card Game is much more than the game you used to play in The Witcher 3: Wild Hunt. This includes in-game assets like card art, card voice-overs and even skills, and what’s even more important, it features a competitive PVP mode we built from scratch. That’s why we do need to beta-test it and we would really appreciate your help in this regard.

Do you plan to introduce new content as the game matures?
You bet we do! As time passes, we plan to introduce new cards, mechanics, single-player adventures, language versions and game modes.

Do you support cross-play and cross-buy, i.e. purchasing items on platform A and using them on platform B?
We can confirm cross-play between Xbox One and PC – all other options are being discussed.

Do you plan on wiping progress during Beta in the future?
Yes, we do. It’s normal during betas.

Can I play GWENT in single player mode?
In a nutshell: yes, but not during the upcoming Beta. We plan to release a fully featured single player adventure for GWENT, and a skirmish, player vs. AI mode.

Can I publish videos and screenshots from the upcoming beta when I get access, or is everything under some sort of an embargo?
Nothing is embargoed, and we’d be honored if you did -post and publish at will!

Will you offer a box edition of GWENT?
There are no such plans at the moment.

Who are the people creating GWENT?
GWENT is designed and developed entirely by CD PROJEKT RED. The story and single player segment of the game is designed and developed by the people who created The Witcher 3: Wild Hunt.


#22

Done!

I hope it registered correctly. The page was buggy as hell on mobile, and it kept trying to reset and put it back to PC even though I was registering for Xbox One.

And crossplay/shared cards between Xbox and PC is geat news.


#23


Spies are not OP anymore.


#24

“No officer, I have not been drinking. Why do you ask?”


#25

Oooh, it has a campaign of some kind?


#26

It seems so, Misguided.

17 min video.
https://www.youtube.com/watch?v=Hok5DR7gkrU

Also this


#27

OMG. I love that they’re referencing a bug.


#28

really looking forward to this now. I tend to prefer Ascension-style deck-builders to games where you actually manage a deck, but I like how the game manages to be fairly simple, yet have layers of strategy.


#29

I thought it was a “O Brother Where Art Thou” reference!


#30

Contrary to what majority assumed during E3 2016 briefing, the game will not feature a single campaign, but four campaigns based on each deck. Each of these campaigns will take about 10 hours to complete, 2D rendered cut-scenes, animated art-style, and a birds-eye view of The Witcher world. By this calculation, the F2P game will offer over 40 hours of campaign-related content.

During the campaign, characters will comment based on what is happening in a match. While this may not sound much on paper, this basically renders the entire experience more interactive and enjoyable. Gwent – The Witcher Card Game also introduces an entire new UI which may look intimidating at start, but it easy to understand and works really well.

The premise: Geralt is working as an escort for a group of mercenaries, and they find that one of their men has been slaughtered, apparently by a demon. After some dialogue, they go off into the world, which is a simple cel-shaded map with a top-down 2D perspective. In the demo, Geralt and crew decided to ignore the main path and instead explore a nearby ruin, where they’re rewarded with a card that they can use in future battles.

Combat encounters, as you might expect, play out via Gwent matches. Different enemies will have different gimmicks based on their characters, their abilities, or even the weather.

Narrative designer Mateusz Tomaszkiewicz told me in an interview that he went back and looked at games like The Banner Saga and Might & Magic: Clash of Heroes for inspiration, viewing this more like a strategy-RPG than a card game.

Also working on the single-player campaign is narrative designer Karolina Stachyra, best known for writing The Witcher 3’s infamous Bloody Baron quest.

Geralt won’t always be the main character, although he’ll make appearances


#31

Great, so now I will have to play Gwent even outside TW3. Dammit CDP.


#32

Narrative designer Mateusz Tomaszkiewicz told me in an interview that he went back and looked at games like The Banner Saga and Might & Magic: Clash of Heroes for inspiration, viewing this more like a strategy-RPG than a card game.

the game will not feature a single campaign, but four campaigns based on each deck. Each of these campaigns will take about 10 hours to complete, 2D rendered cut-scenes, animated art-style, and a birds-eye view of The Witcher world.

And this is free to play? It sounds like it is shaping up to be something I’d happily pay 40 bucks for. And they went to the right place for inspiration. Clash of Heroes is the second best puzzle rpg ever made (after the original PQ). The only flaw it had, for me, was lack of replayability.


#33

Wow this sounds better and better each day. So will this be playabie on PS4 or iPad too?


#34

We don’t know the specific plan, maybe the first campaign will be free and the other ones will be paid. We will see. For now it sounds very good, they are using up the strengths of CD Projekt instead of doing another CCG.

ow this sounds better and better each day. So will this be playabie on PS4 or iPad too?

Yes on Ps4, they still haven’t announced anything about mobile versions.


#35

RPS with impressions of Gwent.

After half an hour playing the game today, along with a presentation showing the still-in-development solo mode, I’m completely won over. Gwent has a fantastic new interface that manages to display all of the necessary information cleanly and legibly, gorgeous card art, well-balanced decks, and fully voiced and animated singleplayer campaigns.

And it’s a vehicle that has been given a fresh paintjob and complete tune-up. The highest compliment I can pay to the fantastic new interface and artwork is to say that going back to the plainer version of the game in The Witcher 3 will make me feel a little glum. Every piece of information, whether it’s a modifier on a row of cards or a buff on a particular character, pops, colourful and clear. When a card is played, its effect on the battlefield or other cards is made obvious through animations that are delightful to watch but, more importantly, communicate the changes taking place tidily.

As a game, Gwent is as good as ever. Better than I gave it credit for when I first encountered it, in fact. Playing against a human opponent – and online multiplayer will be the focus of the upcoming beta – makes the bluffing and deception of the game’s rounds much more enjoyable. I played against someone seated directly across from me so could actually read his reactions, but even the hesitation between plays gives you an insight into the tension and concern spent while picking a card.

CDPR is now welcome to simultaneously shut up and also to take my money. Can’t wait!


#36

I really admire that they could have stripped the existing version out of the game and sported it into an executable into a file knowing people would play it, but they have instead chosen to give it the kind of love and attention their core games receive.


#37

I’d love an iOS version since that platform is so dead, though I don’t think it would work very well asynchronously.


#38

So this is gwent wrapped up in a Clash of Heroes wrapper? If it was just gwent I wouldn’t be interested, but Clash of Heroes was great.


#39

iOS is dead? When did that happen?


#40

What is Clash of Heroes? Are you referring to the Ubisoft game?