But do you really want to make a thematic point at the cost of gameplay? Vietcong did that with it’s tunnel missions, and they sucked. They were tense, confusing, and frustrating. All you wanted to do was get out. Wonderful job of attempting to provide the tunnelrat experience. Horrible, horrible levels.
Halo 1’s campaign was nothing special, with a handful of stellar setpieces broken up by incredibly repetive crap like the Library.
The Halo 1 campaign was easily the best single player FPS campaign I’ve ever played, and I’ve played them all, going all the way back to Wolf3D. The geometry of The Library was nothing to write home about, but the battles were fantastic. The same goes for every other level (except the levels where the geometry was also fantastic).
All of this, “people who like Halo must have never played an FPS on the PC” is just straight up crap. I’ve had a top of the line PC for going on 10 years now just to play the newest games, and Halo surpassed them all. Still does, for that matter. Halo1 is still better than any PC (shooter) game released yet. We’ll see if that statement is still true in a few days, but it’s true now.
The library has four floors of identical fights, but at least the fights are fun. I personally thought the ‘same two rooms over and over and over again’ bit (closer to the end, I think) to really tiresome.
How so? When you up the dififculty level in most shooters, the enemies get god-like aim or titanium hides that take twice the ammo to chew through. How does Halo do it? I only played on the wimpy “Normal” level, myself. :)
Ned, that’s pretty much it - AFAIK the differences are:
Enemies fire much faster and more accurately
Some conditions (time limits etc) become harder
Fewer health and ammo pickups
Enemies do more damage and take more
However, because Halo’s gameplay is so (IMO) rock solid, even with the changes it still feels like it’s fair. That is, you feel like if you were only good enough you could kick their septic xenomorphic asses and take filthy, multisyllabic and strangely accented names.
Also, if you managed to finish it on legendary you get a different movie at the end.
I’m doing Halo 2 on Heroic and it’s exactly right, while on Normal I was breezing through. The thought of Legendary gives me cold shivers.
I’m having some sort of weird mouse lag with H1 (PC). It’ll be sluggish to shift at first, and then whip way too far. I tried Painkiller right after it to make sure it just wasn’t me being rusty from too many MMOs (heh), and it was fine…
Sound familiar to anyone, any quick fixes out there, or an .ini tweak? It reminds me of that mouselag issue in Deus Ex 2 (Xbox -> PC version), vaguely…