The long-rumored, often hoaxed, PC version of Halo: The Master Chief Collection is finally on its way. In a surprising announcement, the title will be available on Steam as well as the Windows Store..
Took forever to get in as my hosts file was apparently blocking some Microsoft server needed to sign into Xbox Live. Not the only one with that issue from what I read on the forum. Disabling it let me get to the sign in screen and from there into the game.
Other folks seemed to have other issues with logging in, mostly related to Xbox Live it seemed.
Sound issues, mostly around the guns, though some folks have complaints about static in the voices too.
I was getting a lot of screen tearing under the default graphic settings, another thing I read other folks having issues with. I was so frustrated with the effort to even get the damn thing running that I didn’t bother messing with graphic settings once I got in.
Limited graphic options in the menu. Limited keybinds, and you can’t rebind the chat or voice commo keys for some reason.
Looked like Halo: Reach, and the first couple sections I played through were pretty much as I remembered them. I will see if I can get back in the game here in a bit.
Hate that I used up half my Steam refund period just trying to get in the game.
There were 140k people in game (or trying to get in LOL!) when I logged out. So they sold a few copies. Hope the screwy stuff doesn’t wreck the launch, but they should have had stuff like the sound working properly before release.
Reminder: You don’t need to buy all of MCC on Steam to play Reach. It’s not really clear in the PR, but you can just pay $9.99 for the “DLC” Halo: Reach, and you can download and play it immediately. Buying all of MCC gets you Reach now, and the other titles as they get rolled out.
There has been a ton of confusion I’ve seen online, around whether you need to buy the $40 package to get Reach, or not - I assume because Reach shows up as “DLC” for the MCC.