I finished the game today. Overall, I really enjoyed the flow of the game, and would happily pick up DLC if it became available later on. It’s too bad the game feels “over” once you finish act 3, it’s a rare game that didn’t overstay it’s welcome, and I would happily have played another 20 hours on more progression. I am going to leave it installed, because I could see going back to salvage a ship or two once in a while.
What would be really neat would be a sequel that in some ways was a bit like an incremental [in that gameplay might “evolve” to different settings as you progress] - imagine trying to reclaim and terraform a planet (maybe an earth that has been destroyed by war and climate change?) You might start off by harvesting a huge debris belt in space and then instead of being paid, you’d have raw materials to work with to build things - start off with some atmospheric modifiers that might make the air more breathable, or construct giant solar arrays for power / and heat reduction. Then move down to the planet’s surface and start to harvest dead cities and replace them with green space, and slowly introduce animal species.