I’m putting my HOI IV activity on hold for several weeks. There are still some bugs in the 1.9 and the beta.
If you are playing Germany Yugoslavia will never submit, (I couldn’t get Czech to submit either last game). More importantly, Japan seems to be completely passive and doesn’t attack China.
However, it is worse if you aren’t playing Germany. Germany has a really hard time dealing with resistance and obtaining compliance. Not using armor cars in Garrison units and basically losing a shit ton of equipment and manpower to the resistance.
Chrondite (ExpertAI author) is working on these issues, but it is going to be at least a week or so, before the ExpertAI Mod is compatible.
Still I’m afraid my best HOI IV days are behind me. I’ve got almost 2,000 hours in the game (a lot of it on pause as I’m doing other stuff, but still a ton of hours). I’ve played all the majors and few of the minors.
I think the first few DLC were the best, but I think both Man the Guns, and the Le Resistance have added complexity that at least for me simply slows down the game without adding a ton of benefits.
Take something as simple as tracking the experience of aircrews. Is it realistic yes, but it does it make a big difference in the game? Not really. First, other than units that have experience in China or Spain it is really hard to get an air unit above regular, and virtually impossible to maintain veteran status during the real war.
The beta patch as added some QOL feature that making training aircrews with old planes relatively easy. You can now specify that a unit will only use old planes (or only brand new planes). You also have the trained until regular command. So you can train 200 guys on Interwar fighters, wait until
they gain regular status, then change the unit to reinforce with newer planes, change the priority to medium, and within a day or two, your pilots have 200 newer planes. You can create a new air group with 200 old interwar fighters and repeat the cyle, until all of you have regular pilots for all of your new planes.
This saves you on fuel, since old planes burn less than new planes, and ensure that your training accident involve your early fighters or bombers. This is also extremely realistic in that all the major power did precisely this for training new pilots. But it is also a lot of micromanagement. It is a lot faster just creating a new air unit, by clicking on create unit and move 200 ME-107 or B17 into the new unit and assume all the pilots are trained to the regular level.