My guess is that Japan doesn’t suffer as much from supply deficits and partisans in China as it did historically. I’d like to see the devs work on this. I’m now in my second USA game, and once again Japan has rolled over China by 1940.

Has anyone earned any of the Achievements? They mostly seem quite tough (or quite funny). I always play Ironman, but I think I will chill out about Achievements for my next game and add some mods, especially the mod that lets you build improvements in allied territory.

My Dutch campaign continues. We’ve taken Berlin but there is still a large German force that could cut us off close to the Dutch border.


We attempt to cut off the snake’s head.


We’ve got them right where they want us"

A counter attack saves the day

We break through and march on to Frankfurt. We have to cut off the other enemy force still threatening our homeland.


The Germans realize our plan and try to pull back their forces.

Things start to turn into a meat grinder, which isn’t good since we have really low manpower. I’ve totally forgotten I could call colonial troops…I mean the Germans jammed my communications. Things aren’t looking good.


In a blinding flash of light Josef Stalin appears on the battlefield with a talking raccoon and tree.
Queen Wilhelmina: “Ha Ha! You guys are so screwed now!”


The Germans make a push for Berlin


Berlin is recaptured and we have to fallback and hold the line.

Luckily, they didn’t have time to reinforce their dagger and we cut them off again. With a second front now open, we slowly make gains and push south.


We push towards the capital.


The thousand year reich lasts four years


Bow to your tall, bike-riding overlords

Hope had returned. The Axis horde had been dealt a deathly blow…or so we thought. The Allies and Russians decided the German region was no longer a threat and their forces withdrew. That left 36 weak Dutch divisions to clean up the remaining fascist pockets in Germany. Then we heard alarming news. Italian, Japanese, and Vichy divisions poured over the Alps. They struck back with a vengeance.


No…no…no!


We may have been a little cocky earlier.

Thing’s aren’t looking good. Maybe Communist America will intervene and save us?


Goddammit!

Ok, don’t panic.The British still have a ton of units. They should be landing any moment now.


Those exclamation points are little daggers in my back.

Meanwhile, the Free American Empire decided it’s name wasn’t working and rebrands itself


“We need a name that inspires patriotism. I got it!”.

Apparently Churchill has become delusional as his plans are fantastical.


HE ONLY HAS 38 CONVOYS! WTF YOU IDIOT!

We decide that Fascist America needs to go so sponsor another coup using the guns we don’t have troops for. It succeeds and Communist America has 380 divisions. Once again, the superior force decides the Philippines are the real danger so begin to lose ground to the fascists. sigh.


And with this battle lost, we are the last force left on the continent.

We hold out till September of 1946 before we lose our last foothold at The Hague. Our willpower was strong but we literally had no more blood left to shed.

It was still a morale victory as we weren’t a quick pushover in 1940 as expected.

We had 2.2 million casualties at the end. We inflicted 4 million casualties on the Germans, 1 million on the Vichy, and 600,000 on the Japanese. At least we put the hurt on the bastards.

So much win! Lekker bezig kerel, schop die mof waar 't pijn doet!

Sorry to see das Nederlanders fall. That was a great AAR! Do you get manpower boosts for taking over territory? Or do you only get more manpower and wars end or annexation? Or never?

You do, but it’s a percentage of the total and that percentage is determined by your Occupation Policy. Yes, there are occupation policies and yes the game doesn’t really call attention to it!

These policies only affect occupied territory (i.e. during a war). If you annex a state you only get the barest trickle of manpower from it.

Where do you set those policies?

I’m going off of memory, but I believe if you click the your flag in the top left, on that main screen there will be a button that says “Manage Occupied Territories” or something like that, near the bottom.

You only get a bare trickle during war as well if you don’t have a core on the territory. Basically if you don’t have a core, forget about getting any useful amount of manpower out of a territory.

Yeah, it’s at least 20% on Gentle and 30% on Gentlest. I think after annexing non-core it’s only something like 2%?

Had another question about Destroyer patrols. Is it always best to leave them on don’t engage, or is low risk super safe? Also, the AI had 12 Destroyers per group. Is that a good number? Should I do groups with more or less? I’m going back a couple years in my campaign to just after I took half of Europe to change my priorities.

Also, is there a way I can retrofit my old 1936 Sub to my new 1944 variant hulls? I’ve got to think that would be faster than building new ones from scratch.

Sorry another question. What is best troop that requires least amount of supply? I have to do some battling in super low supply areas and need a group that is cost effective.

My understanding is that on gentle, it is say 20%*2%. So you get more after annexing, but it is always a pittance. Unless it’s changed, I think if you want manpower from conquered territory you need to create a puppet.

Ahh, it’s a further penalty? Thanks, I wasn’t aware of that!

All the more reason to puppet and then build divisions using their manpower pool instead of annexing everything. I know I already prefer this route with Italy when it comes to Ethiopia, although I tend to annex other territory.

You can’t refit to a different hull, and you practically never want to refit engines, armour or main turrets as those are too expensive (e.g. you basically have to cut open the ship to replace engines, rebuild the structure to support larger main turrets, etc).

If you look at the tables https://hoi4.paradoxwikis.com/Land_units_by_year , you can get stats by equipment year. It looks like marines and paratroopers might have slightly less supply consumption than infantry. Some generals also reduce supply penalties?

I always think of it as a choice between more manpower for your faction (though tragically controlled by the AI) or more production for yourself from the factories.

If the AI was a little more effective I think I’d puppet more often, but I just don’t trust it to do anything more useful than I could have done with extra production.

For sure. And it’s a tough choice as Italy, since you need both badly.

Manpower doesn’t have to be left up to the AI, though. You can design and build divisions the pull from your puppets’ manpower pool instead of your own (using your equipment). It’s a tiny icon hidden in the top of the division design screen, if you’re not familiar with it.

Woah, TIL. Thanks!

Yeah, the game has a ton of historical little features now, but I always forget something (that would have come in handy to me as well). On the one hand, I would get it if I played it more, on the other, I’d appreciate some sort of in-game nudges to understand the possibilities.

If you want to target just specific buildings like airfields, should the little yellow city skyline icon be checked? or not? I don’t know if the skyline thing is an over-ride to bomb everything since you can have it checked along with the specific strategic bombing items above it as well.

Thanks! Yet another item to add to my HOI tips txt file!

Don’t forget to research and add the logistics support company if you really need to limit supply use.

Aside from that, you really get what you pay for in supply: if you don’t have much and your opponents have plenty they will easily be able to field more troops than you can fight.

The worst thing for managing supply is your allies though. It’s always such a huge pain to try to push through the central asian steppes as the supply limits are low and allies will probably throw enough extra divisions in to mess with things and stall all hope of an advance.

This area in particular tends to show up the foibles of the supply system. Breaking into a new supply area in effect adds significantly to your total available supplies because supplies there are calculated afresh, not subtracted from what’s available in the previous province in the supply chain.

I finally finished my UK game that I started back when MtG had just come out. This is the one where America had done nothing at all despite historical focus, and Japan had done very little bar helping Germany against Russia.

The war continued, the axis grinding away vast numbers against my careful defence on one narrow front. Naval superiority ensured they had no chance of opening new fronts; their massive armies meant I had no hope of pushing further.

Around late 1948, Turkey suddenly went fascist and joined the axis. This left me scrambling to defend Egypt as axis forces now had access to lightly-garrisoned Syria. I held at the canal, but having only one bank cut my supply route to Italy entirely and I was forced to fall back all the way to Sicily before a naval landing cut off the troops in Sinai and restored the Suez canal to my control, and with it my supply lines.

I used the tactic of cutting off enemy forces on peninsulas using naval landings quite a few times during the game from that point, both in the middle east and in Italy. A bit cheesy as the AI doesn’t learn, but I didn’t really have any other way to deal with such huge numbers of divisions.

Anyway, by late 1950 Germany, Italy and Nationalist Spain had all run completely out of spare manpower. They still had loads of troops in hundreds of divisions each though, against my rather small but well supported army, now holding most of the Italian peninsula.

And then the Americans (on historical focus remember) finally did something: they became communist! The first I knew about this was a request to send 20 divisions of volunteers, which turned out to be powerful medium armoured divisions. That was their sole contribution to the war, but it did help me a fair bit as they came and sat in Italy, allowing me to withdraw one of my armies there from the front.

Those nukes I’d been working towards had been utterly useless as I wasn’t able to gain air superiority anywhere for long enough to use them. This changed finally when I threw every avaialable plane over the Alpine region to help with a big invasion of the Venice area. That invasion was successful, and I used a nuke on Genoa (the new Italian capital) to break the level 10 naval and land forts there and allow a second invasion. Between them, this was enough to push Italy to capitulation, and I was able to surround a large chunk of other axis forces there.

With that, the tide turned. My armoured divisions thrust through the defences at Nice and helped surround more axis forces in the French alps. Another couple of armies pushed north from Italy and took Munich while my allies fought at a stalemate in the Balkans. The AI should have been able to hold easily enough I think, but kept moving its forces around between the French and German fronts, providing me with opportunities to advance, then defend when they returned.

After much more fighting, I broke through into Spain (which turned out to be utterly undefended) and forced a quick surrender, removing lots more divisions from the fight. Vichy France remained well defended, but Germany did not. My armies there took Berlin and shortly afterwards the Reich surrendered. After that it was all mop-up, ending in late 1952 with an invasion of (democratic but still axis) Japan.

On the way, one more great silliness: Germany had a civil war after surrendering, with one of the provinces in central asia (liberated back to Germany by retreating Japanese troops) revolting and joining the Allies. But not joining the main war, only an extra civil war. The Germans were able to invite only the capitulated axis countries to join that war. That meant that as I captured provinces in Russia that were nominally part of Germany from the Axis-Russia peace treaty, they were assigned to the new allied Germany… and because it wasn’t in the main war I couldn’t attack into Japanese territory from these. *sigh*

And as one final absurdity, in the peace treaty at the end the new German state was automatically assigned all of Germany and German-conquered Russia, thus pushing my UK to second in total score despite winning WWII almost single-handed. :)