Hearts of Iron 4 announced

While I really like Stellaris in it’s current form (even with some faults), I’m a bit burnt out on it after a month long binge.I am very bad at this game.

So I’m playing a mix of a few back logged titles I never really sunk my teeth into but know I’ll enjoy. HOI4 is one of them, which feelings so tantalizing, but them I realize after 2 hours that I totally missed all the important issues that matter once I launch my German war plan in late 1938…

We do need to keep in mind when complaining about AI that it can already be intimidating enough to a someone learning the ropes!

Remember to grab Czech and garrison East Prussia and the border with France :)

Hoi 4 will call you out if you don’t really pay attention. Put 24 divs on the French line, keep them in spot


In many ways, we were lucky that we played the game when the AI was really bad. For the first 6 months, my skill increased faster than computer AI. After MtG, I think the AI is improving more than myself. I really struggle setting up my task forces.

If you puke out divs from the start, just put them out when you can, not when they are ready, then convert all inf to motorized, you can choose Anschluss as your second focus, you will need 550k troops. It’s tight but doable.

The great thing about the game is that while this a viable (albeit pretty gaming strategy). It is not clear it is the best. If you wait until a nearer historical time 37ish to do Anschluss, Austria has had time to take there own set of focus and thereby build a lot of civilian and military factories, and add fairly valuable building slots.

Its not a best solution, or a good one if you like it historical, but if you go ahistorical, and want to get rid of Hitler and stuff, this is a good way to get Austria in so you don’t have to miss out on them.

Looks like they’re wrapping up the 64-bit upgrade, may be available in beta form as early as tomorrow. Here’s the dev diary where they discuss some of the technical stuff:


They also redid the entire convoy system from a systems level as well as changes to the way convoy hunting/escorting works. There’s other naval combat balance changes coming as well:

Pretty exciting. I’ve been meaning to get back into this. Another campaign ought to keep me busy til the Stellaris DLC.

I really know nothing about naval combat since the rework, my only campaign so far since MtG I played as Russia where the Navy game can be almost entirely ignored. Maybe I’ll play Britain and get really into it for my next game.

It is, indeed, out.

Warning: the patch was already patched, so expect more changes.

What’s the general feeling on “Man the Guns” now? Has patching taken care of any rough issues with it?

It’s fucking awesome, and the alternate reality stuff is fun to play with. Try democratic Germany vs fascist world

Man the Guns is terrific, my favorite expansion yet.