Well, I said that when this game hits Game Pass that I’d play it, and now I have. I’ll give some impressions of how I appreciated it, but I have to point out that TimJames summarized this pretty efficiently back before the game was even released:
All true. The game looks pretty amazing, and the sound is really something else. Playing with headphones really adds to the experience, and the game suggests you use them when it starts up.
But, there’s some stuff in the game that I found a turnoff. Like, it’s a third person perspective game, but it’s pulled in oddly close on Senua’s shoulder, such that she takes up a pretty big chunk of the left side of the screen and leaves me feeling oddly claustrophobic. Like I’m looming over her shoulder, reading a book over her shoulder. I can imagine her at a certain point just turning to the camera and going, 'Look, just back off a little, ok?"
And I don’t think much of the combat either. The mechanics are mostly ok, you’ve got your basic strike, heavy strike, dodge and block, and they work ok most of the time. But the game has an auto-lock on, and while you can flip between them with the right thumbstick, you can’t disengage as long as enemies are around. So trying to create a little space when enemies gang up on you - and they will gang up on you - means you’re likely to just back into one or not notice when one comes up behind you and wallops you. I eventually cranked combat difficulty down to easy just to move on.
I did like the puzzles and the environments. I thought the trial of blindness was a high point of the game and I get the impression that bugged a lot of people, but I thought it was interesting working my way through an area with almost no visibility, using sound mainly to get around. And playing a character that was tormented by psychosis was interesting. Not the first time it’s been done I guess, but probably portrayed more even-handedly than most games.
So I liked it and enjoyed it, but it was short and there’s really no reason I can see to go back. Perfect for Game Pass, and I’m glad I waited.