By the way, in the article in OP, Roiland said they had included 4 full movies in the game for people to watch, and only one of them had been mentioned in the thread so far, so I got curious and looked up what they were. I’ll behind a click in case you want to be surprised.
If you do a mission and come back, it starts. Unfortunately, you have to watch the second half before you get the jet pack,, at which point it moves on to another movie. So I’ll have to just wonder how the whole T-Rex brain transfer worked…
I’m finding the game to have a very unique feel. The art, the sounds, the sense of place, it’s like nothing I’ve ever played before. On the other hand, the gameplay feels very familiar. Shooting things, trying to search off the beaten track for little bonus money, boss fights, etc.
It feels a bit surreal. I’m not sure how to express it exactly. I guess the watching of a movie within the game adds to that feeling of surrealness, like I’m plugging into some kind of VR world, like the one you start the game in, except this is me doing it, not my character.
High on Life was a lot of fun; hopefully Squanch can go on and do more fun stuff, and without a grating screaming vocal track to boot. (I enjoyed the game, but Kenny basically sounds like Morty and that gets really old after all those hours…)
I finished this one up yesterday and had a really good time with it, it was better than I expected. I half suspected this would be a trifle, just a vehicle for Roiland’s sense of humor. And it’s got a ton of that - somehow I’m carrying a gallon of alien, uh, jizz that some back alley trench coat wearing dude conned me into. But there’s a pretty solid game under the hood too, with lots of interesting locations and opportunities for exploration. It’s on the small side, kind of the way The Outer Worlds was a bite-size Fallout kind of game, but i appreciated that. Get in, do your thing, get out. They don’t all need to be epics.