And I’m being generous calling “sexy” to the nuns.
CG trailer
“gameplay” trailer (mind the quotes)
Impressions from reddit
1) How large are the levels?
Huge - The level we played was a massive, three story building, which had 3 completely different events going on in it at once. I can’t say much plot wise (at all), but I can count at least 4 unique ‘tiers’ of disguises I went through while trying to reach the top of the house.
2) Is the detection system the same as absolution?(If you wear a disguise, you would have to press a button to hide your face)
Not at all. It definitely was more blood money esque. The only hint of Absolution left was that certain guards were classified as ‘observant’ - sometimes these were random people of the same type as your current disguise, sometimes they were people who would make sense to know the staff a bit more than your average grunt. They were sparsely placed around the map, but provided a challenge in the right places.
For example, one of the targets in the level we played had a bodyguard who would follow him around, and knew everyone on staff. Inherently, getting close to the target was an absolute pain, but in a challenging, fun way.
3) Does it remind you of Blood Money at all ? Does it give the same vibes as Blood money !?
Yes and yes. Playing this game felt, in many ways, like playing a modern Blood Money. Which is all I wanted.
It was frustrating at times, it was deep, at the end of it I felt like I had only just scratched the surface of the possibilities of the map. I felt like I could have replayed it for a 4th or 5th time and still be doing a completely different line of events to get a more satsifying outcome.
By the end of our time with the game I had just started to get to the really satisfying part of a Blood Money level, when you know the board, know the big pieces, and can start to abuse that foreknowledge to do amazing things.
By tiers, do you mean disguises with more authority, like some of the disguises in blood money, where some could only enter certain places and there would be one that would be allowed everywhere?
Yes. The minimap actually showed where disguises were and were not allowed in what areas, which saved a lot of quicksave quickload time for figuring the level out. There was also a metal detector checkpoint that was just as big a chore as in blood money - which warmed my heart.
(technically 1.5). Do the ‘observers’ see through all disguises or certain ones?
There was some of both. Like I said, the bodyguard knew - everyone, I never found a disguise that he didn’t see through. In other cases, I did find cops that only seemed to become curious if I lingered around them as another cop, and not as other disguises. I just want to make it clear that those are marked on the minimap - it’s not a ‘I wonder if this cop is going to ruin my operation’ thing.
Does the accident system seem as good as Blood Money?
Yes. I’m not supposed to make any declarations on how I finished levels, but I did find ‘accidents’ for both targets, and both were very satisfying, I would compare it to a flawless run on the opera house in Blood Money.
Is the Map back? Does it have points of interest on it?
Both a minimap and large map were present. They showed POIs where helpful things would happen or be.
Are the maps littered with trash bins like absolution?
There were trash bins, as part of the removal of magic pockets they were to hide weapons in.
If you mess up, is it like Blood Money where everyone comes after you, or more like absolution where it’s contained to the area.
So this was actually really neat, when you would mess up, often an area would go into lockdown, where everyone would leave the area for the surroundings, and security would sweep it. After which things would return to normal. You could actually strategically trigger this via fire alarms, which was neat.
Silent Assassin criteria? :D
I don’t know. A lot of that and the difficulty is the kind of stuff that wasn’t present in our build.
Does HP regenerate?
You know, honestly I do not know, maybe some of my other community members will refresh me. I’m one of those types who, if I take damage I’m rebooting the mission, so it didn’t stand out to me.