I've been wondering what Runic has been been up to lately. Recent visits to their site in the last year or so have turned up nothing. I still play Torchlight II occasionally (as often as Diablo 3 now days) and had always hoped there'd be an expansion for it, but their perpetual silence more or less squished those hopes long ago. I guess there's always the Steam Workshop, but I don't have the patience to put up with a lot of half-baked and/or overpowered user mods and creations.
With Torchlight (and most especially Torchlight 2) Runic have earned my trust, my only hope is that the minds behind it have a very clear vision about what this game is supposed to be, because based on what I'm reading, I sure don't. At the moment it just sounds like a walking simulator with randomly-generated puzzles-like obstacles. I'm definitely interested, and always willing to try something new from a studio I've had good experiences with, but for now I guess I have to wait for PAX to learn anything substantial (10 days, 8 hours, 56 minutes and counting, according to the Hob website anyway).
If I had any qualms at all it was that Torchlight and Torchlight II, while slick and competent, were also quite derivative (to its credit, for me). My only hope is that Hob isn't such a huge departure from Runic's comfort zone that the game suffers for it. But time will tell.
I'm certainly interested, as long as this isn't yet another thinly veiled Minecraft rip off (or some other spin on that formula) so common now days.