The PS4 says I’m only 10% done with the game, probably because I take my time looking at things, picking up resources, etc… First, I like the game quite a bit, mostly because of Aloy, the story, how beautiful the world is, and that the combat is pretty good.
Like most (maybe all) open world games, I wish it didn’t rely on following map icons. I turned off the breadcrumb trail that leads to quest objectives, but the game still requires a lot of opening the map, looking to see where the active quest is and then adjusting course. I wish games would rely more on environmental cues to navigate. Based on some of the quest dialog, I thought HZD was going to but I don’t really see how to navigate other than the icons.
I think I may have made a mistake too in buying some maps as now I have more icons on the map. At least these usually just highlight and area and I still need to poke around. It would be great if the search area was larger and the map icon gave some clue as to how to find the item of interest - like this metal flower likes to grow at the base of a large tree (or something like that).
Did I miss something and is there a way to play using more exploration, or is it pretty much requires to follow map icons to progress in the game? Also, is it a mistake to use those tall necked guys to scan the area and put more icons on the map, or is it a necessary evil?