If The Washington Post says Halo Infinite's progression is bad, you know it's bad

From ducking into the Halo thread, I had some sense that the progression was bad, but I had no idea how bad. Who thought this would have been a good idea? And more importantly, who let them implement the idea? Because, yeesh.

Between this and their initial marketing push, it’s almost like someone over there is trying to sabotage the brand.

-Tom