Imperator: Rome

#131

Dev diary on civil wars, rebellions, subjects, etc.

https://forum.paradoxplaza.com/forum/index.php?threads/imperator-development-diary-11th-of-february-2019.1151430/

As someone who always mourns how useless the Support Rebels action is in EU4, I like the sound of how they’re doing it in Imperator. Hopefully something similar works its way into EU4 in the future. You might need the context of what they discuss earlier about civil wars and rebellions to see how this works:

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#132

I wish this engine & graphical update was sporting CK3 and was about to be released :(

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#133

this game defiantely has the prettiest map they’ve ever made…and omg, I can actually read the fonts from day 1

guess those paradox employees are getting old like the rest of us

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#134

Yeah, I’ve tried repeatedly to make it work. Run Wars until they are at 20 War exhaustion, take their entire treasury, have zeroed out their manpower, and generally just destroyed them. Then I immediately support the biggest rebel group I can.

Not once have I ever seen it pop.

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#135

Youtube video on six different starting nations. Only major I’ve ever played in EU4 is England (and only briefly), but I might give Egypt, Carthage (not detailed in the video) or near-major Armenia a go as a first play through.

Don’t know how accurate it is but here’s a wiki with a list of starting countries.
https://imperator.paradoxwikis.com/Countries

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#136

Unnnh my April wallet threat level is huge.

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#137

I’m obviously snagging this one, but any other games of note registered on the threat level next month?

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#138

Anno 1800

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#139

Wait, this April?

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#140

Oooh, nice! That’s right, I had forgotten that was next month.

Yessir.

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#141

They are both this April, as far as I can tell. Also my Amazon Prime resub is about to hit me in the face just for fun.

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#142

Specifically, looks like Anno 1800 is April 16th and Imperator is the 25th. Looking forward to them both.

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#143

Huh. I had it in my head that IR was many months away, maybe even next year.

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#144

If you want to be the jaded cynic, you could keep that date in mind for when the game has been whipped into shape and most of the major issues that crop up with the release of a complex strategy game have been addressed. :)

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#145

But I want to be the wide eyed ingenu!

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#146

You know release is soon when paradox start talking about achievements :

https://forum.paradoxplaza.com/forum/index.php?threads/imperator-development-diary-18th-of-march-2019.1160890/

Speaking of, the achievements look really fun. I love achievement hunting in these games. One of my life goals is to 100% the achievements of a paradox gsg. Have never gotten close, sigh.

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#147

Do Three Mountains in the current version, I dare you

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#148

Why do you wish me harm?

It goes to show that it’s a good idea to go for the hardest ones early in the game’s life, before pdox close all of the exploits.

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#149

You mean that declaring war and then deliberately stranding your army in foreign territory when you declare peace so you can march them all the way across Eurasia without getting military access, for the sole purpose of getting visibility into Europe so you can declare war against them when you are able to remove the black flag by getting military access through some neighbor is an exploit? And that Ryuku shouldn’t be able to discover the HRE in 1450?

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#150

I am working on this one now with the shogun vassal army. I made some mistakes on my first run and fell short in the late 1700s even with constant truce breaks. I feel like I gave away too much land to vassals and threatening war for vassal claims was too slow in the early game. This time around I plan to hold on to more land myself, get religious idea for deus vault and spend more effort early on eliminating colonizers.

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