In Battlefield V, the economy is good for war

In Battlefield V, the economy is good for war Electronic Arts and DICE have announced some details of Battlefield V’s revenue plan. Unlike previous Battlefield games, a season pass or DLC map packs will not be sold to support the game post-launch. Where then, shall the money come from? Cosmetics, of course! Players will be able to earn in-game money called Company Coins (ugh) to unlock new weapons, vehicles, skills, and cosmetics by completing assignments and daily goals. They will also be able to purchase Battlefield Currency with real money that will only be good for the cosmetic items. DICE says the temptation of Battlefield Currency will not be available at launch so players can experience the Coin system first. It probably helps to give people a taste of the grind before you offer the money way out. Still, they promise to keep the real money offers away from items that give you a significant boost. Balanced rock-paper-scissors gameplay has always been the foundation of the Battlefield series, and our belief is that real-world money should not enable pay-to-win or pay-for-power. Battlefield V launches on November 20th, for all the peasants that decline to pay for the deluxe edition or Origin Access. Firestorm, Battlefield V’s take on Battle Royale will not be available until March 2019.

This is a companion discussion topic for the original entry at


Meh is my general feeling toward the game from my time with the beta, the single player stuff they showed, and the cosmetic dlc being paid content.


You don’t understand, man! Spiky-Blue haired 1942 cybernetic arm anime warriors are just kick-ass, man! Nobody wants realistically-themed historic pieces!

{laughs…goes back to play RDR2….}


You actually prefer splitting the community with costly season passes?


I’m pretty sure RDR2 and Black Ops IV would NEVER sell you cosmetics or shark cards or cash shop unlocks.

Meh, they are ALL doing it! If fortnite can make hundreds of millions weekly on a FREE TO PLAY game, why not EA or Activision?!?


They should have done this for Battlefield 1 too.


My point is that all those saying “people don’t want historic accuracy in games, that won’t sell” while defending the crap-fest that is that cotton-candy tummy-ache of a game called Battlefront V are kind of disproved by RDR2.