Into the Breach - Turn Based Strategy

After many tries, I finally pulled off my first 4 islands hard victory. I was trying various squads and, strangely, I managed it with Blietzkrieg, which is one of my least favourite teams (their main attack mean’s way of spreading damage extremely limits which mission I can or should pick).
The beginning was hard, very hard. But I was lucky to have my personal favourite upgrade for sell at the end of the second island: the peaceful 4-way jump pusher. It always synergize nicely, but with the chain lightning of the Blietzkrieg prime, it was pretty insane. Even with upgraded movements, I still had mobility issues until the end with this team, though.

It ended beautifully, with a clean-board win on the final mission — again, the star of the show with all those lava holes was my nimble jumping tank.

I am so good at this game that is so good.