Into the Breach - Turn Based Strategy

Finally got this today, and it’s completely living up to the hype so far. Squeaked out a 2-island win on my first game thanks to some timely grid defense rolls, and then did a 4-island game with the Rust Buckets once I had a solid grasp of the basics. Can definitely see myself playing this for a long time, as they did an amazing job of creating a set of mechanics that interlock to present you with novel tactical problems on most turns, and the teams look to play very differently from one another.