I just lost the game on the third island (Archive), second region where I had no choice but to take it, volatile vek and a badly positioned coal plant. Science mech was being webbed first by a leaper and then by a spider launcher, and that was the only mech I had to deal with the volatile vek without killing it (it only had 4 health). I just couldn’t keep up with the other two and lost my remaining 4 grid and the game.
I’m really struggling with this team. Maybe I need to invest cores into movement for all three first instead of going with the double-range attack for the jet. That’s saved me a number of times, but my losses are usually down to a lack of range. I have to put one into health early for the science mech to use as a spawn blocker, to keep things under control. I could try another team, but it’s like learning a new game each time, I’d rather stick with this one until I master it.