Honestly I have no idea. However it feels like a budget CC in the sense that it is a lot more limited, but it is presently the best of kind on iOS as far as I can tell.
Does anyone get any sound when playing the game? I get osund on other things but not this game and do not see any sound controls on settings
From the settings menu (bottom option on the title screen, top left gear shaped button anywhere in the game):
Oh boy that looks awesome. Except for the cartoon jiggly turrets and the fact the tanks shoot 2x4’s instead of rounds ;)
Leave us casuals be!

(I’m in a graphical mood this morning)
@Left_Empty (Dungeon Maker)
I have BGM & SFX and both are turned on.
The lower left button in Japanese in your pic actually says Decency Mode on my screen. Thought that was interesting.
Anyhow still no sound. Probably just as well so I don’t wake up my better half when I play in bed.
Thanks for the assist! Maybe a future iOS update will fix it. I do not want to uninstall and then install just in case I lose my progress.
There is a “cloud” button to the bottom left on the title screen that should let you save and restore a backup to the cloud.
Frankly, you are not losing much, I play mostly silent: the BGM are terribly obnoxious (I am guessing they are free license stuff), and the sound effect are just the chaotic mess you can expect from modern Asian gaming ;)
rowe33
3609
Sound’s fine on mine also though I’ve usually been turning it off.
Well shit. Just noticed that Yggdrasil and Phantom Leader both died in the great ios10 purge.
Yeps. I hate keeping dead weight on my iPad, but then I’m afraid to remove them just due to that slim chance the devs might wake up and update them no matter how unlikely,
I tried playing Xenoshyft again, in light of some recent updates, and it’s… improving.
I have experienced a couple of bugs, always in the fighting phase. Unlike previously, you can now resume at the start of the fight phase (which could account to cheating, as the opposing deck isn’t randomized, but that’s another matter) to get around some lock-up strangeness. Not super elegant, but much less infuriating than losing all progress as before.
The game still needs to improve its display of phases and such in my opinion, and reading the horror stories about multiplayer on forums makes me think you shouldn’t play this online, but another year or two, and it should be ready for release!
That reskinned Fallout Shelter game for Westworld is out.
Well, guess that was bound to happen:
So I guess “Behavior” is the developer that partnered with Bethesda on Fallout Shelter and WB on Westworld. My gut reaction is you’d have to be crazy to make such a similar style of game without knowing where you stood legally, maybe Bethesda was just caught of guard that Behavior would have the nerve to create a similar game for someone else. But Bethesda aren’t idiots either.
Weird all around.
Well, considering Bethesda sued Mojang over the word “Scrolls”, I can’t say I’m shocked.
I reached what seems to be the end of it today and it was an unsatisfying conclusion.
Basically at day 340, the game flips you the finger, calling “game over” on you, by first wiping out all your monsters in a second. My level 200 Elisabeth was strong enough to withstand the assault of the seraphic horde for a minute or so. Then a summary of the run screen appeared.
Very, very unsatisfying. Can’t say it’s surprising for a Korean game: they have a tradition of taking the worst of Japanese gaming, and making it even sourer.
They’re alleging code reuse, I read.
Up Left Out is a surprisingly satisfying little sliding tile puzzle game. It steadily and cleverly adds new little twists (some literal!) as you progress and I enjoyed it quite a bit.
nKoan
3620
That was fun. Certainly left me wanting more when it ended.
LeeAbe
3621
Why didn’t anyone tell me my favorite game on iOS had a sequel?