I got Ninjatown, Trees of Doom, because it’s by Venan (the makers of Space Miner) and it has ninja in the title.
It’s very adictive, quality game. You have to climb the trees of doom, basically. Climbing gets progressively harder as you get higher, and the aim is to get as high as you can. I don’t yet know if you can ‘win’ it, or if it’s a pure score attack game.
It’s very smooth, well made, simple and responsive controlls, and is perfect for the platform. It was cheap too, $2. Highly reccomended.
I also got Fruit Ninja, it was a ninja theemed buying session. I got that because its gotten universal praise, made by an Australian dev, only cost $1, and of course - ninja. It’s also simple and excellent. Very well crafted gameplay, some unlockables, two game modes with a third coming. Fruit and bombs are thrown up into your screen, you have to slice the fruit and avoid the bombs. You hit a bomb, and it’s game over. You miss a fruit and lose one of your three lives. If you slice 3 or more fruit with one slice, it’s a combo, and you get 2x points. You can randomly get crits which look cool and also give you 10 points. Every hundred points you get a life refunded.
So there are tactics, trade-offs, risk vs reward scenarios, and slicing up fruit is pretty satisfying. Seems to be regularly updated, too. All in all, an amazing game for a buck.
As a general rule, I’m finding that games that are designed with the platform in mind are much better than ones that try to cram a dual shock 3 onto the touch screen.